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(ZVision supports all advanced engine features) |
(Fix syntax highlighting) |
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'''Relevant Engine API''' | '''Relevant Engine API''' | ||
< | <source lang="cpp"> | ||
virtual void pauseEngineIntern(bool pause); | virtual void pauseEngineIntern(bool pause); | ||
void pauseEngine(bool pause); | void pauseEngine(bool pause); | ||
bool isPaused() const; | bool isPaused() const; | ||
</ | </source> | ||
'''Implemented by:''' | '''Implemented by:''' | ||
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'''Relevant Engine API''' | '''Relevant Engine API''' | ||
< | <source lang="cpp"> | ||
void quitGame(); | |||
bool shouldQuit() const; | bool shouldQuit() const; | ||
kSupportsRTL feature flag</ | kSupportsRTL feature flag | ||
</source> | |||
'''Implemented by:''' | '''Implemented by:''' | ||
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'''Relevant Engine API''' | '''Relevant Engine API''' | ||
< | <source lang="cpp"> | ||
virtual void syncSoundSettings(); | |||
</source> | |||
'''Implemented by:''' | '''Implemented by:''' | ||
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'''What is this about?'''<br> | '''What is this about?'''<br> | ||
With this feature, it is possible to build a list of available save slots for a given game target. This can be used by the user to list all saveslots from the command line, as the following example illustrates: | With this feature, it is possible to build a list of available save slots for a given game target. This can be used by the user to list all saveslots from the command line, as the following example illustrates: | ||
< | <source type="sh"> | ||
$ ./scummvm --list-saves=monkey2 | |||
Saves for target 'monkey2': | Saves for target 'monkey2': | ||
Slot Description | Slot Description | ||
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1 Start | 1 Start | ||
2 Quicksave 2 | 2 Quicksave 2 | ||
$</ | $ | ||
</source> | |||
Furthermore, this is used by the load/save dialogs in the Launcher and the GMM to build the list of savestates they show visually to the user. | Furthermore, this is used by the load/save dialogs in the Launcher and the GMM to build the list of savestates they show visually to the user. | ||
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'''Relevant MetaEngine API''' | '''Relevant MetaEngine API''' | ||
< | <source lang="cpp"> | ||
virtual SaveStateList listSaves(const char *target) const; | |||
virtual int getMaximumSaveSlot() const; | virtual int getMaximumSaveSlot() const; | ||
kSupportsListSaves feature flag</ | kSupportsListSaves feature flag | ||
</source> | |||
'''Implemented by:''' | '''Implemented by:''' | ||
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'''Relevant MetaEngine API''' | '''Relevant MetaEngine API''' | ||
< | <source lang="cpp"> | ||
save_slot ConfigMan setting | |||
kSupportsLoadingDuringStartup feature flag</ | kSupportsLoadingDuringStartup feature flag | ||
</source> | |||
'''Implemented by:''' | '''Implemented by:''' | ||
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'''Relevant MetaEngine API''' | '''Relevant MetaEngine API''' | ||
< | <source lang="cpp"> | ||
void removeSaveState(const char *target, int slot) const; | |||
kSupportsDeleteSave feature flag</ | kSupportsDeleteSave feature flag | ||
</source> | |||
'''Implemented by:''' | '''Implemented by:''' | ||
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'''Relevant MetaEngine API''' | '''Relevant MetaEngine API''' | ||
< | <source lang="cpp"> | ||
virtual SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const; | |||
kSavesSupportMetaInfo feature flag | kSavesSupportMetaInfo feature flag | ||
kSavesSupportThumbnail feature flag | kSavesSupportThumbnail feature flag | ||
kSavesSupportCreationDate feature flag | kSavesSupportCreationDate feature flag | ||
kSavesSupportPlayTime feature flag</ | kSavesSupportPlayTime feature flag | ||
</source> | |||
'''Implemented by:''' | '''Implemented by:''' | ||
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'''Relevant Engine API''' | '''Relevant Engine API''' | ||
< | <source lang="cpp"> | ||
virtual Common::Error loadGameState(int slot); | |||
virtual bool canLoadGameStateCurrently(); | virtual bool canLoadGameStateCurrently(); | ||
kSupportsLoadingDuringRuntime feature flag</ | kSupportsLoadingDuringRuntime feature flag | ||
</source> | |||
:'''Implemented by:''' [[AGI]], [[Avalanche]], [[Cine]], [[CGE]], [[Draci]], [[Dreamweb]], [[Hopkins]], [[Hugo]], [[Kyra]], [[Mohawk]], [[Mortevielle]], [[Neverhood]], [[Pegasus]], [[SAGA]], [[SCI]], [[SCUMM]], [[Sky]], [[Sword1]], [[TeenAgent]], [[Tinsel]], [[Toltecs]], [[Tony]], [[Toon]], [[Touche]], [[TsAGE]], [[Tucker]], [[Wintermute]], [[ZVision]] | :'''Implemented by:''' [[AGI]], [[Avalanche]], [[Cine]], [[CGE]], [[Draci]], [[Dreamweb]], [[Hopkins]], [[Hugo]], [[Kyra]], [[Mohawk]], [[Mortevielle]], [[Neverhood]], [[Pegasus]], [[SAGA]], [[SCI]], [[SCUMM]], [[Sky]], [[Sword1]], [[TeenAgent]], [[Tinsel]], [[Toltecs]], [[Tony]], [[Toon]], [[Touche]], [[TsAGE]], [[Tucker]], [[Wintermute]], [[ZVision]] | ||
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:'''Not implemented by:''' [[AGOS]], [[Composer]], [[CruisE]], [[Drascula]], [[Fullpipe]], [[Gob]], [[Groovie]], [[Lastexpress]], [[Lure]], [[MADE]], [[Parallaction]], [[Queen]], [[Sword2]], [[Sword25]] | :'''Not implemented by:''' [[AGOS]], [[Composer]], [[CruisE]], [[Drascula]], [[Fullpipe]], [[Gob]], [[Groovie]], [[Lastexpress]], [[Lure]], [[MADE]], [[Parallaction]], [[Queen]], [[Sword2]], [[Sword25]] | ||
< | <source lang="cpp"> | ||
virtual Common::Error saveGameState(int slot, const Common::String &desc); | |||
virtual bool canSaveGameStateCurrently(); | virtual bool canSaveGameStateCurrently(); | ||
kSupportsSavingDuringRuntime feature flag</ | kSupportsSavingDuringRuntime feature flag | ||
</source> | |||
:'''Implemented by:''' [[AGI]], [[Avalanche]], [[Cine]], [[CGE]], [[Draci]], [[Dreamweb]], [[Hopkins]], [[Hugo]], [[Kyra]], [[Mohawk]], [[Mortevielle]], [[Neverhood]], [[Pegasus]], [[SAGA]], [[SCI]], [[SCUMM]], [[Sky]], [[Sword1]], [[TeenAgent]], [[Toltecs]], [[Tony]], [[Toon]], [[Touche]], [[TsAGE]], [[Tucker]], [[Wintermute]], [[ZVision]] | :'''Implemented by:''' [[AGI]], [[Avalanche]], [[Cine]], [[CGE]], [[Draci]], [[Dreamweb]], [[Hopkins]], [[Hugo]], [[Kyra]], [[Mohawk]], [[Mortevielle]], [[Neverhood]], [[Pegasus]], [[SAGA]], [[SCI]], [[SCUMM]], [[Sky]], [[Sword1]], [[TeenAgent]], [[Toltecs]], [[Tony]], [[Toon]], [[Touche]], [[TsAGE]], [[Tucker]], [[Wintermute]], [[ZVision]] | ||
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'''Relevant Engine API''' | '''Relevant Engine API''' | ||
< | <source lang="cpp"> | ||
virtual void errorString(const char *buf_input, char *buf_output, int buf_output_size); | |||
</source> | |||
:'''Implemented by:''' [[SCUMM]] | :'''Implemented by:''' [[SCUMM]] | ||
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:'''Not implemented by:''' [[AGI]], [[AGOS]], [[Avalanche]], [[Cine]], [[CGE]], [[Composer]], [[CruisE]], [[Draci]], [[Drascula]], [[Dreamweb]], [[Fullpipe]], [[Gob]], [[Groovie]], [[Hopkins]], [[Hugo]], [[Kyra]], [[Lastexpress]], [[Lure]], [[MADE]], [[Mohawk]], [[Mortevielle]], [[Neverhood]], [[Parallaction]], [[Pegasus]], [[Queen]], [[SAGA]], [[SCI]], [[Sky]], [[Sword1]], [[Sword2]], [[Sword25]], [[TeenAgent]], [[Tinsel]], [[Toltecs]], [[Tony]], [[Toon]], [[Touche]], [[TsAGE]], [[Tucker]], [[Wintermute]], [[ZVision]] | :'''Not implemented by:''' [[AGI]], [[AGOS]], [[Avalanche]], [[Cine]], [[CGE]], [[Composer]], [[CruisE]], [[Draci]], [[Drascula]], [[Dreamweb]], [[Fullpipe]], [[Gob]], [[Groovie]], [[Hopkins]], [[Hugo]], [[Kyra]], [[Lastexpress]], [[Lure]], [[MADE]], [[Mohawk]], [[Mortevielle]], [[Neverhood]], [[Parallaction]], [[Pegasus]], [[Queen]], [[SAGA]], [[SCI]], [[Sky]], [[Sword1]], [[Sword2]], [[Sword25]], [[TeenAgent]], [[Tinsel]], [[Toltecs]], [[Tony]], [[Toon]], [[Touche]], [[TsAGE]], [[Tucker]], [[Wintermute]], [[ZVision]] | ||
< | <source lang="cpp"> | ||
virtual GUI::Debugger *getDebugger(); | |||
</source> | |||
:'''Implemented by:''' [[AGI]], [[AGOS]], [[Avalanche]], [[Cine]], [[CGE]], [[Composer]], [[CruisE]], [[Draci]], [[Drascula]], [[Dreamweb]], [[Fullpipe]], [[Gob]], [[Groovie]], [[Hopkins]], [[Hugo]], [[Kyra]], [[Lastexpress]], [[Lure]], [[MADE]], [[Mohawk]], [[Mortevielle]], [[Neverhood]], [[Parallaction]], [[Pegasus]], [[Queen]], [[SAGA]], [[SCI]], [[SCUMM]], [[Sky]], [[Sword1]], [[Sword2]], [[Sword25]], [[TeenAgent]], [[Tinsel]], [[Toltecs]], [[Toon]], [[Tony]], [[Touche]], [[TsAGE]], [[Tucker]], [[Wintermute]], [[ZVision]] | :'''Implemented by:''' [[AGI]], [[AGOS]], [[Avalanche]], [[Cine]], [[CGE]], [[Composer]], [[CruisE]], [[Draci]], [[Drascula]], [[Dreamweb]], [[Fullpipe]], [[Gob]], [[Groovie]], [[Hopkins]], [[Hugo]], [[Kyra]], [[Lastexpress]], [[Lure]], [[MADE]], [[Mohawk]], [[Mortevielle]], [[Neverhood]], [[Parallaction]], [[Pegasus]], [[Queen]], [[SAGA]], [[SCI]], [[SCUMM]], [[Sky]], [[Sword1]], [[Sword2]], [[Sword25]], [[TeenAgent]], [[Tinsel]], [[Toltecs]], [[Toon]], [[Tony]], [[Touche]], [[TsAGE]], [[Tucker]], [[Wintermute]], [[ZVision]] | ||
:'''Not implemented by:''' | :'''Not implemented by:''' |