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Praetorian (talk | contribs) |
Praetorian (talk | contribs) |
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Command will load the game from saves from the original game | Command will load the game from saves from the original game | ||
=== list === | |||
Enables debug listing of and information on actors, scene objects, items, waypoints, regions, lights, fogs and walk-boxes. | |||
list (act | obj | item | way | reg | eff | lit | fog | walk ) | |||
list act <actorId> | |||
Arguments: | |||
* act - Lists actors in the current scene. If used with an actorId, then it will list information about the specific actor | |||
* obj - Lists all 3d objects in the scene | |||
* item - Lists all items in the scene (if any) | |||
* way - Lists all the waypoints (regular, flee and cover) in the scene | |||
* reg - Lists regular and exit regions in the scene | |||
* eff - Lists all 2d effects in the scene | |||
* lit - Lists all lights for the scene | |||
* fog - Lists all fog info for the scene | |||
* walk - Lists all walkboxes for the scene | |||
=== draw === | === draw === | ||
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* allreg - draw all clickable regions (exits and regular regions) | * allreg - draw all clickable regions (exits and regular regions) | ||
* ui - draw bounding boxes for ui elements (applicable in modes like KIA, VK, ESPER, Spinner GPS, Elevators) | * ui - draw bounding boxes for ui elements (applicable in modes like KIA, VK, ESPER, Spinner GPS, Elevators) | ||
* allway - draw all waypoints in scene | * allway - draw all waypoints in the scene | ||
* zbuf - display zbuffer instead of color buffer | * zbuf - display zbuffer instead of color buffer | ||
* act - draw bounding boxes of all actors. If an id is also specified, then draw bounding box for the specific actor | * act - draw bounding boxes of all actors. If an id is also specified, then draw bounding box for the specific actor |
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