30
edits
(mention checked functions) |
(list all v2 SCUMM opcodes and checked status) |
||
Line 3: | Line 3: | ||
* Make inventory work<br>Checked functions: | * Make inventory work<br>Checked functions: | ||
** ScummEngine::runInputScript() | ** ScummEngine::runInputScript() | ||
** | ** V2 opcodes: | ||
*** beginOverride | |||
*** waitForMessage | |||
*** waitForSentence | |||
*** waitForActor | |||
*** assignVarWordIndirect | |||
*** assignVarByte | |||
*** addIndirect | |||
*** subIndirect | |||
*** add | |||
*** subtract | |||
*** isLessEqual | |||
*** isGreaterEqual | |||
*** isLess | |||
*** isGreater | |||
*** ifClassOfIs | |||
*** startScript | |||
*** chainScript | |||
*** ifNotState08 | |||
*** ifState08 | |||
*** ifNotState04 | |||
*** ifState04 | |||
*** ifState02 | |||
*** ifNotState02 | |||
*** ifNotState01 | |||
*** ifState01 | |||
*** setState08 * does not appear to request redraw (as clearState08 does) | |||
*** clearState08 | |||
*** setState04 | |||
*** clearState04 | |||
*** setState02 | |||
*** clearState02 | |||
*** setState01 | |||
*** clearState01 | |||
*** drawObject | |||
*** pickupObject * checking | |||
*** loadRoomWithEgo * unchecked | |||
*** setBitVar * unchecked | |||
*** getBitVar * unchecked | |||
*** setOwnerOf * unchecked | |||
*** delay * unchecked | |||
*** walkActorToObject * unchecked | |||
*** putActorAtObject * unchecked | |||
*** walkActorTo * unchecked | |||
*** setActorElevation * unchecked | |||
*** putActor * unchecked | |||
*** setObjPreposition * unchecked | |||
*** getObjPreposition * unchecked | |||
*** doSentence * unchecked | |||
*** drawSentence * unchecked | |||
*** cutscene * unchecked | |||
*** endCutscene * unchecked | |||
*** setCameraAt * unchecked | |||
*** panCameraTo * unchecked | |||
*** cursorCommand * unchecked | |||
*** getActorX * unchecked | |||
*** getActorY * unchecked | |||
*** getActorElevation * unchecked | |||
*** getActorWalkBox * unchecked | |||
*** animateActor * unchecked | |||
*** setObjectName * unchecked | |||
*** saveLoadGame * unchecked | |||
*** resourceRoutines * unchecked | |||
*** restart * unchecked | |||
*** setBoxFlags * unchecked | |||
*** verbOps * unchecked | |||
*** roomOps * unchecked | |||
*** actorOps * unchecked | |||
*** actorFromPos * unchecked | |||
*** findObject * unchecked | |||
*** switchCostumeSet | |||
* Embed extract tool into File class, i.e. use technique similiar to Mac bundles | * Embed extract tool into File class, i.e. use technique similiar to Mac bundles | ||
* Flashlight shape | * Flashlight shape |
edits