Difference between revisions of "SAGA/TODO"

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27 bytes added ,  15:30, 3 July 2005
(Update dragon issues)
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** Occasional graphics glitches in ISO rooms. (At least in the Rats maze.) Most notable when entering rounded doors. (3d draw sequence wrong)
** Occasional graphics glitches in ISO rooms. (At least in the Rats maze.) Most notable when entering rounded doors. (3d draw sequence wrong)
** Dialogs get truncated at first encounter with Elara and most noteably in Okk's confess near Boars Castle.
** Dialogs get truncated at first encounter with Elara and most noteably in Okk's confess near Boars Castle.
** Rif walks backwards at first enounter with Elara and in hardware store at Ferret Village.
** In Glassmaster's house piece of broken glass (usually an inventory item) is shown on outset room. Clicking on it leaves room immediately, in general Rif and Glassmaster walk over inset room there. As far as I can tell the broken glass object is correctly initialized, which means it really is supposed to be in the Glassmaster's house. Perhaps object drawing should be clipped to the inset scene?
** In Glassmaster's house piece of broken glass (usually an inventory item) is shown on outset room. Clicking on it leaves room immediately, in general Rif and Glassmaster walk over inset room there. As far as I can tell the broken glass object is correctly initialized, which means it really is supposed to be in the Glassmaster's house. Perhaps object drawing should be clipped to the inset scene?
** When loading a savegame made during an "inset" scene where the background scene is not an ISO scene, Rif may show up in both scenes. Moreover with current code options panel is inserted between scenes when load from interface.
** When loading a savegame made during an "inset" scene where the background scene is not an ISO scene, Rif may show up in both scenes. Moreover with current code options panel is inserted between scenes when load from interface.
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** Options dialog functionality.
** Options dialog functionality.
** "P" should be the hot-key for "Pick Up". In ScummVM, it's "Paws Game" instead.
** "P" should be the hot-key for "Pick Up". In ScummVM, it's "Paws Game" instead.
* DONE - review&remove it
** Rif walks backwards at first enounter with Elara and in hardware store at Ferret Village.


== Long-term ToDos ==
== Long-term ToDos ==
17

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