152
edits
(add debug section) |
m (that is not true) |
||
(8 intermediate revisions by 5 users not shown) | |||
Line 1: | Line 1: | ||
{{GameDescription| | {{GameDescription| | ||
name=Grim Fandango| | name=Grim Fandango| | ||
image= | image=https://www.scummvm.org/data/screenshots/grim/grim/grim_win_en_1_9.jpg| | ||
release=1998| | release=1998| | ||
developer=[[LucasArts]]| | developer=[[LucasArts]]| | ||
Line 9: | Line 9: | ||
resolution=640x480, 256 colors| | resolution=640x480, 256 colors| | ||
engine=[[GrimE]]| | engine=[[GrimE]]| | ||
support= | support=Since ScummVM 2.5.0| | ||
purchase=No | purchase=No | ||
}} | }} | ||
'''Grim Fandango''' was the first LucasArts adventure game to not use the [[SCUMM]] scripting language. Instead, it used an engine called GrimE (Grim Engine), which was based upon the [http://www.lua.org/ Lua] open-source scripting language. The game follows Manny Calavera, a grim reaper for the Department of Death in the Land of the Dead. He learns that the system he works for is corrupt, after a woman who led a great life, Mercedes (Meche) Colomar, doesn't get to go straight to the seventh level of the afterlife, the land of eternal rest. Manny must take a four-year journey to find out who's behind the corruption, find Meche, and earn himself a place in the land of eternal rest. | '''Grim Fandango''' was the first LucasArts adventure game to not use the [[SCUMM]] scripting language. Instead, it used an engine called GrimE (Grim Engine), which was based upon the [http://www.lua.org/ Lua] open-source scripting language. The game follows Manny Calavera, a grim reaper for the Department of Death in the Land of the Dead. He learns that the system he works for is corrupt, after a woman who led a great life, Mercedes (Meche) Colomar, doesn't get to go straight to the seventh level of the afterlife, the land of eternal rest. Manny must take a four-year journey to find out who's behind the corruption, find Meche, and earn himself a place in the land of eternal rest. | ||
== Installation == | |||
===Required data files=== | |||
For more information on how ScummVM uses game data files, see the [https://docs.scummvm.org/en/latest/use_scummvm/game_files.html user documentation]. | |||
You will need to copy the data files from your Grim Fandango CDs into one directory. Specifically, you'll need: | |||
* All of the <code>LAB</code> files from both CDs. | |||
* A copy of the official Grim Fandango 1.01 update patch. The patch can be downloaded [https://scummvm.org/frs/extras/patches/gfupd101.exe here] | |||
==Current status in ScummVM== | ==Current status in ScummVM== | ||
Line 20: | Line 30: | ||
There are also a few things that aren't implemented at all, or doesn't work right yet: | There are also a few things that aren't implemented at all, or doesn't work right yet: | ||
* Lighting not working properly | * Lighting not working properly | ||
ScummVM will however also fix some bugs present in the original game. See [[GrimE/Grim Fandango Original Bugs]] for a list. | ScummVM will however also fix some bugs present in the original game. See [[GrimE/Grim Fandango Original Bugs|Grim Fandango Original Bugs]] for a list. | ||
== Debug mode == | == Debug mode == | ||
Grim Fandango supports a special mode to ease testing and debug. See [[Grim Fandango Debug Mode]] for more information. | Grim Fandango supports a special mode to ease testing and debug. See [[GrimE/Grim Fandango Debug Mode|Grim Fandango Debug Mode]] for more information. | ||
==External links== | ==External links== | ||
*[ | *[https://en.wikipedia.org/wiki/Grim_Fandango Wikipedia article on Grim Fandango] | ||
*[ | *[https://www.mobygames.com/game/grim-fandango MobyGames article on Grim Fandango] | ||
[[Category:GrimE Games]] | [[Category:GrimE Games]] | ||
[[Category: | [[Category:Supported Games]] |
edits