Difference between revisions of "King's Quest IV"

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275 bytes added ,  07:03, 24 January 2021
Adds readme info and links to predictive input explanation
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(Adds readme info and links to predictive input explanation)
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'''King's Quest IV: The Perils of Rosella''' was the fourth game in the [[King's Quest series]].  The king of Daventry, King Graham, has suffered a heart attack, and is on the brink of death.  The magical mirror of Daventry shows the king's daughter, Princess Rosella, a magical fruit in the distant land of Tamir that has powers to save her father's life.  King's Quest IV takes place in a 24 hour period, where some puzzles can only be solved in day, where other puzzles can only be solved at night.
'''King's Quest IV: The Perils of Rosella''' was the fourth game in the [[King's Quest series]].  The king of Daventry, King Graham, has suffered a heart attack, and is on the brink of death.  The magical mirror of Daventry shows the king's daughter, Princess Rosella, a magical fruit in the distant land of Tamir that has powers to save her father's life.  King's Quest IV takes place in a 24 hour period, where some puzzles can only be solved in day, where other puzzles can only be solved at night.


==Controls==
=== Predictive input dialog===
The Predictive Input Dialog is a ScummVM aid for running AGI engine games (which notoriously require command line input) on devices with limited keyboard support.
For more information, see the [[AGI/Predictive Dialog]] wiki page.
==Miscellaneous==
==Miscellaneous==
* The AGI version comes on 3 3.5" and 6 5.25" disks.
* The AGI version comes on 3 3.5" and 6 5.25" disks.
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