Difference between revisions of "Gold Rush"

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570 bytes added ,  01:03, 16 February 2021
Adds data file info
(Adds readme info and links to predictive input explanation)
(Adds data file info)
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==Game Variants==
==Game Variants==
The MS-DOS, Apple II, Apple IIGS, Atari ST, Tandy 1000, and PCjr versions are similar in terms of graphics.  The Amiga version used an extended palette.
The MS-DOS, Apple II, Apple IIGS, Atari ST, Tandy 1000, and PCjr versions are similar in terms of graphics.  The Amiga version used an extended palette.
==Installation==
===Required data files ===
For more information on how ScummVM uses game data files, see the [https://docs.scummvm.org/en/latest/use_scummvm/game_files.html user documentation].
'''''All platforms'''''
*<nowiki>*VOL.* (e.g. GRVOL.0, KQ4VOL.11, VOL.1)</nowiki>
*OBJECT
*<nowiki>*DIR* (e.g. PQDIR, MH2DIR, DMDIR, DIRS, LOGDIR, PICDIR, SNDDIR, VIEWDIR)</nowiki>
*WORDS.TOK
and if available
*PAL.*
'''''Apple IIGS'''''
These files are needed to enable music playback
* *.SYS16 (e.g. KQ.SYS16, LL.SYS16, MG.SYS16, BC.SYS16, SQ2.SYS16)
* SIERRASTANDARD
==Controls==
==Controls==
=== Predictive input dialog ===
=== Predictive input dialog ===
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