1,554
edits
(→SAGA2 engine: Clarified difficulty) |
(→SAGA2 engine: clarified SLOC) |
||
Line 66: | Line 66: | ||
We have full sources for [[Halls of the_Dead: Faery Tale Adventure II]] game. This needs to be refactored and brought to ScummVM's OSystem framework. This task requires a decent knowledge of C++ and some x86 assembly (relatively little). | We have full sources for [[Halls of the_Dead: Faery Tale Adventure II]] game. This needs to be refactored and brought to ScummVM's OSystem framework. This task requires a decent knowledge of C++ and some x86 assembly (relatively little). | ||
Beware, that the task is ''very'' big, you will have to deal with | Beware, that the task is ''very'' big, you will have to deal with 90k lines of code and must make the game at least playable. If there is not enough time within GSoC, you would need to spend some time after the program and reach the milestone of playability. | ||
=== Bring your own Adventure or RPG === | === Bring your own Adventure or RPG === | ||