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Eriktorbjorn (talk | contribs) (Forgot to add one FW glitch.) |
Eriktorbjorn (talk | contribs) (Added some further notes about the FW glitches) |
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** Sprites are often not masked properly. | ** Sprites are often not masked properly. | ||
** In some places, restoring a savegame does not properly restore all the graphics. The first example of this is the office when the map is shown. | ** In some places, restoring a savegame does not properly restore all the graphics. The first example of this is the office when the map is shown. | ||
*** This may be related to the missing implementation of createVar9Element() and related functions. | |||
** When opening the secret passage early in the game, the "hero" sprite is drawn in the upper left corner. | ** When opening the secret passage early in the game, the "hero" sprite is drawn in the upper left corner. | ||
*** It seems to be related to the scripted appearence of object 70 through o1_loadMask0(), but I don't know what is going wrong to make it be drawn like that. | |||
** Menu colors are wrong during the intro. Possibly in other places as well. | ** Menu colors are wrong during the intro. Possibly in other places as well. | ||
** The sound effect of the moving scaffolding in the first room is missing. | ** The sound effect of the moving scaffolding in the first room is missing. |
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