87
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(Groovie 2 WIP updates first hit daily builds) |
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=Groovie TODO= | =Groovie TODO= | ||
Things that need doing for the Groovie engine. As always, talk to the team before starting one, in case someone's already doing it. | Things that need doing for the Groovie engine. As always, talk to the team before starting one, in case someone's already doing it. Also check the game specific pages. | ||
== | ==[[The 7th Guest]]== | ||
* Cursors not pretty in non-paletted cursor platform (it seems we should provide a fallback) | * Cursors not pretty in non-paletted cursor platform (it seems we should provide a fallback) | ||
* Performance bad on low-end platforms (e.g. 650MHz WinCE, stuttering during "cd audio" (mp3) playback) | * Performance bad on low-end platforms (e.g. 650MHz WinCE, stuttering during "cd audio" (mp3) playback) | ||
* Record AdLib music in Dosbox and ScummVM, check for differences | * Record AdLib music in Dosbox and ScummVM, check for differences | ||
== | ==[[The 11th Hour]]== | ||
* The Mac version uses [http://www.mactech.com/articles/develop/issue_23/vanbrink.html QuickTime MIDI] instead of XMIDI (although all the XMIDI files are still present and work fine) | * The Mac version uses [http://www.mactech.com/articles/develop/issue_23/vanbrink.html QuickTime MIDI] instead of XMIDI (although all the XMIDI files are still present and work fine) | ||
* Implement vs Stauf puzzles | * Implement vs Stauf puzzles | ||
* Blue circles around mouse cursor when you get a GameBook notification | * Blue circles around mouse cursor when you get a GameBook notification | ||
==Clandestiny== | ==[[Clandestiny]]== | ||
* Fix ROQ distortion in cutscenes | * Fix ROQ distortion in cutscenes | ||
* Implement vs AI puzzle (Cursed Coins) | * Implement vs AI puzzle (Cursed Coins) | ||
* Test other puzzles | * Test other puzzles | ||
==Tender Loving Care== | ==[[Tender Loving Care]]== | ||
* Testing | * Testing | ||
==Uncle Henry's Playhouse== | ==[[Uncle Henry's Playhouse]]== | ||
* vs AI puzzles from T11H and Clandestiny | * vs AI puzzles from T11H and Clandestiny | ||
* Trade Winds (Clan) crashes with missing resources | * Trade Winds (Clan) crashes with missing resources |
edits