Difference between revisions of "Groovie/TODO"

Jump to navigation Jump to search
48 bytes removed ,  10:32, 28 October 2021
Updated pending TODOs
(Adding T11H status)
(Updated pending TODOs)
Line 10: Line 10:


==[[The 7th Guest]]==
==[[The 7th Guest]]==
* Cursors not pretty in non-paletted cursor platform (it seems we should provide a fallback)
* Cursors not pretty in non-paletted cursor platforms (it seems we should provide a fallback)
* Performance bad on low-end platforms (e.g. 650MHz WinCE, stuttering during "cd audio" (mp3) playback)
* Performance bad on low-end platforms (e.g. 650MHz WinCE, stuttering during "cd audio" (mp3) playback)
* Record AdLib music in Dosbox and ScummVM, check for differences
* Record AdLib music in Dosbox and ScummVM, check for differences
Line 16: Line 16:
==[[The 11th Hour]]==
==[[The 11th Hour]]==
* The Mac version uses [http://www.mactech.com/articles/develop/issue_23/vanbrink.html QuickTime MIDI] instead of XMIDI (although all the XMIDI files are still present and work fine)
* The Mac version uses [http://www.mactech.com/articles/develop/issue_23/vanbrink.html QuickTime MIDI] instead of XMIDI (although all the XMIDI files are still present and work fine)
* Blue circles around mouse cursor when you get a GameBook notification
* The screen is not refreshed correctly if Samantha makes a move via the GameBook
 
*Sometimes, audio in videos gets out of sync
*The screen is not refreshed correctly if Samantha makes a move via the GameBook
* Sometimes, the game crashes after videos end with missing resources in getVideoRefString() ->getRef()
* Sometimes, the game crashes after videos end with missing resources in getVideoRefString() ->getRef()
*The blue circles around the cursor for GameBook notifications don't appear, but the sound does play.
*The blue circles around the cursor for GameBook notifications don't appear, but the sound does play.
Line 30: Line 29:


==[[Uncle Henry's Playhouse]]==
==[[Uncle Henry's Playhouse]]==
* vs AI puzzles from Clandestiny
* Cursed Coins (Clan) misses game logic
* Trade Winds (Clan) crashes with missing resources
*Trade Winds (Clan) crashes with missing resources
* Statue Paths (Clan) crashes with missing resources
*Statue Paths (Clan) crashes with missing resources
* Leap Frogs (Clan) works
*The final puzzle is not accessible yet
* The final puzzle is not accessible yet


==Optional improvements==
==Optional improvements==
1,518

edits

Navigation menu