Difference between revisions of "SCUMM"

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== About ==
== What is SCUMM? ==
'''SCUMM''' stands for "Script Creation Utility for [[Maniac Mansion]]". It is a utility used to create the famous [[LucasArts]] adventure games like the [[Monkey Island series]].
'''SCUMM''' stands for "Script Creation Utility for [[Maniac Mansion]]". It is a utility used to create the famous [[LucasArts]] adventure games like the [[Monkey Island series]].


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Aric Wilmunder and Ron Gilbert's original SCUMM has been expanded a bit since 1988, of course. Every time a game required some feature that SCUMM had not previously supported, the interpreter was extended and the data file format expanded. The whole system was redesigned from scratch twice. Even now that LucasArts has finally retired SCUMM for their latest games, such as Grim Fandango, the interpreter/data file philosophy is still in use and you can see SCUMM design decisions in the data file format.  
Aric Wilmunder and Ron Gilbert's original SCUMM has been expanded a bit since 1988, of course. Every time a game required some feature that SCUMM had not previously supported, the interpreter was extended and the data file format expanded. The whole system was redesigned from scratch twice. Even now that LucasArts has finally retired SCUMM for their latest games, such as Grim Fandango, the interpreter/data file philosophy is still in use and you can see SCUMM design decisions in the data file format.  


Development on the SCUMM system continued for some time, and was used in
== Which games use SCUMM? ==
 
SCUMM games by [[LucasArts]]


* [[Maniac Mansion]]
* [[Maniac Mansion]]

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