Difference between revisions of "SCUMM/Technical Reference/Charset resources"

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→‎V1/V2 charset format: mention char size
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== V1/V2 charset format ==
== V1/V2 charset format ==


The V1 and V2 font format is identical to that found in V3 games; the big difference is that in V1 and V2, the font is not stored in the game data files, but rather is hardcoded into the executable.
The V1 and V2 font format is identical to that found in V3 games; the big difference is that in V1 and V2, the font is not stored in the game data files, but rather is hardcoded into the executable. All characters are 8x8 pixels big.


Therefore, ScummVM has to include fonts for the various versions of the two affected games (Maniac Mansion and Zak McKracken). The fonts differ depending on the localization of the game.
Therefore, ScummVM has to include fonts for the various versions of the two affected games (Maniac Mansion and Zak McKracken). The fonts differ depending on the localization of the game.
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