1,554
edits
(→Past student blogs: 2019, 2020) |
(→Past student blogs: Added 2021, 2022) |
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!URL!!Student Name!!Nickname!!Year!!Title | !URL!!Student Name!!Nickname!!Year!!Title | ||
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|[https://blogs.scummvm.org/ayyg/ ayyg]||a/||a-yyg||2022||SAGA2 engine | |||
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|[https://blogs.scummvm.org/akz/ akz]||Joni Vähämäki||akz||2014||Improving the "Escape from Monkey Island" engine | |[https://blogs.scummvm.org/akz/ akz]||Joni Vähämäki||akz||2014||Improving the "Escape from Monkey Island" engine | ||
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|[https://blogs.scummvm.org/ar28/ ar28]||Aryan Rawlani||ar28||2020||Unicode and BiDi support for GUI & Move Detection features to the main executable | |[https://blogs.scummvm.org/ar28/ ar28]||Aryan Rawlani||ar28||2020||Unicode and BiDi support for GUI & Move Detection features to the main executable | ||
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|[https://blogs.scummvm.org/av-dx/ av-dx]||Aashwin Vaish||av_dx||2021||GUI for Game Library Management | |||
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|[https://blogs.scummvm.org/b-gent/ b-gent]||Bartek Gentkowski||b-gent||2020 (GSoD)||Doxygen improvements | |[https://blogs.scummvm.org/b-gent/ b-gent]||Bartek Gentkowski||b-gent||2020 (GSoD)||Doxygen improvements | ||
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|[https://logs.scummvm.org/djsrv2020/ djsrv]||Deborah Servilla||djsrv||2020||Macromedia Director | |[https://logs.scummvm.org/djsrv2020/ djsrv]||Deborah Servilla||djsrv||2020||Macromedia Director | ||
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|[https://logs.scummvm.org/djsrv/ djsrv]||Deborah Servilla||djsrv||2021||Macromedia Director | |||
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|[https://blogs.scummvm.org/drenn1/ drenn1]||Matthew Stewart||drenn1||2018||Star Trek Engine | |[https://blogs.scummvm.org/drenn1/ drenn1]||Matthew Stewart||drenn1||2018||Star Trek Engine | ||
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|[https://blogs.scummvm.org/gunnar/ gunnar]||Gunnar Birke||gunnar||2020||Wintermute 3D | |[https://blogs.scummvm.org/gunnar/ gunnar]||Gunnar Birke||gunnar||2020||Wintermute 3D | ||
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|[https://blogs.scummvm.org/hikigaya/ hikigaya]||Divyam Ahuja||hikigaya||2021||Stalled Engines | |||
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|[https://blogs.scummvm.org/iskrich/ iskrich]||Dmitriy Iskrich||iskrich||2016||Macromedia Director Engine | |[https://blogs.scummvm.org/iskrich/ iskrich]||Dmitriy Iskrich||iskrich||2016||Macromedia Director Engine | ||
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|[https://blogs.scummvm.org/sev/ sev]||||sev|||| | |[https://blogs.scummvm.org/sev/ sev]||||sev|||| | ||
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|[https://blogs.scummvm.org/sheep/ sheep]||Crane Yang||sheep||2021||Macromedia Director | |||
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|[https://blogs.scummvm.org/singron/ singron]||Eric Culp||singron||2012||Scaler Plugin System | |[https://blogs.scummvm.org/singron/ singron]||Eric Culp||singron||2012||Scaler Plugin System | ||
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|[https://blogs.scummvm.org/toneman/ toneman]||Tony Puccinelli||toneman||2010||Implementing support for Loadable Modules on MIPS and ARM-based platforms | |[https://blogs.scummvm.org/toneman/ toneman]||Tony Puccinelli||toneman||2010||Implementing support for Loadable Modules on MIPS and ARM-based platforms | ||
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|[https://blogs.scummvm.org/toneman/ twan]||Twan||Twan||2021||Enhance Accessibility of More ScummVM Engines by Text To Speech (TTS) | |||
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|[https://blogs.scummvm.org/upthorn/ upthorn]||Jody Northup||upthorn||2009||16 bit graphic support for game engines | |[https://blogs.scummvm.org/upthorn/ upthorn]||Jody Northup||upthorn||2009||16 bit graphic support for game engines |