Difference between revisions of "SCUMM/Game Enhancements"

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→‎Monkey Island 2: LeChuck's Revenge: Document the workaround for Trac#2826 (see ScummEngine::getVerbEntrypoint()). Not optional, but it also appears to prevent a crash in ScummVM
(→‎Indiana Jones and the Last Crusade: we enable missing (Euphony) music in Indy3 Towns, as per Trac#10561 Player_Towns_v1::startSound(). Not optional at the moment)
(→‎Monkey Island 2: LeChuck's Revenge: Document the workaround for Trac#2826 (see ScummEngine::getVerbEntrypoint()). Not optional, but it also appears to prevent a crash in ScummVM)
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! Added !! Optional !! Version !! Description
! Added !! Optional !! Version !! Description
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| 0.10.0 || - || All || Disallow pulling the rope on Dinky Island, if it's already in the player's inventory. This is what some later versions of the game did to prevent some glitches and bugs with this object.
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| 2.0.0 || - || All || Fix several soundtracks playing at once if the player is moving faster than the scripts expect, in Scabb and Booty Island.
| 2.0.0 || - || All || Fix several soundtracks playing at once if the player is moving faster than the scripts expect, in Scabb and Booty Island.
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