Difference between revisions of "Cryo/File formats"

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400 bytes added ,  00:05, 23 June 2022
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=== EDENCHAR.BIN ===
=== EDENCHAR.BIN ===
_gameFont ?
_gameFont ?
Used in my_bulle(), my_pr_bulle(), drawSubtitleChar()


=== CONDIT.DAT ===
=== CONDIT.DAT ===
_gameConditions ?
_gameConditions ?
Used in testCondition(), fetchValue()


=== DIALOGUE.DAT ===
=== DIALOGUE.DAT ===
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=== *.HNM ===
=== *.HNM ===
Used for FMV sequences. Most DOS videos and all Mac videos use [https://wiki.multimedia.cx/index.php/HNM4 HNM4], while the logos and credits videos in the DOS version uses [https://wiki.multimedia.cx/index.php/HNM_(1) HNM (1)] instead.
Used for FMV sequences. Most DOS videos and all Mac videos use [https://wiki.multimedia.cx/index.php/HNM4 HNM4], while the logos and credits videos in the DOS version uses [https://wiki.multimedia.cx/index.php/HNM_(1) HNM (1)] instead.
=== PHRASE*.HSQ ===
Used in checkPhraseFile(), getPhrase(), my_bulle()


=== *.HSQ ===
=== *.HSQ ===


=== *.MUS ===
=== *.MUS ===
Used for music. Uses a standard [https://wiki.multimedia.cx/index.php/Creative_Voice Creative Voice] container with a custom text block containing loop data.


=== *.SAL ===
=== *.SAL ===
_placeRawBuf ?
Used in loadPlace(), getPlaceRawBuf(), displaySingleRoom()


=== ICONES.SPR ===
=== ICONES.SPR ===
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