Difference between revisions of "SCUMM/Game Enhancements"

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Tried to clarify MI2 Mac/MT-32 music workaround.
(Tried to clarify MI2 Mac/MT-32 music workaround.)
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| 2.1.0 || 2.6.0 || FM Towns || Restore part of the Elaine map piece puzzle that was skipped in this version, and this version alone.
| 2.1.0 || 2.6.0 || FM Towns || Restore part of the Elaine map piece puzzle that was skipped in this version, and this version alone.
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| 2.5.0 || 2.6.0 || Macintosh || When there is no Mac-specific music (most notably towards the end of the game), play the Roland MT-32 music instead. The Macintosh instruments are a sufficient subset for this to work well. (This almost certainly pre-dates 2.5.0, but this is where it was expanded to work even if it thought it was using an AdLib music driver.)
| 2.5.0 || 2.6.0 || Macintosh || When there is no Mac-specific music (most notably towards the end of the game), play the Roland MT-32 music instead. The Macintosh instruments are a sufficient subset for this to work well. (This almost certainly pre-dates 2.5.0, but now it always works this way. Before it depended on audio driver configuration in non-intuitive ways.)
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| 2.5.0 || 2.6.0 || All || Guybrush will speak when getting the map from Rapp Scallion. The game always printed the text, but since there is no delay between the messages you would only see the last one. The setting introduces a delay between them.
| 2.5.0 || 2.6.0 || All || Guybrush will speak when getting the map from Rapp Scallion. The game always printed the text, but since there is no delay between the messages you would only see the last one. The setting introduces a delay between them.
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