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Eriktorbjorn (talk | contribs) (Added notes about MI1 CD playback sliders.) |
(→Boot Params: Document the CD/Mac 3000-3777 params as well as some Floppy exclusives) |
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For more information on using boot params, see the [[Boot Params]] wiki page. | For more information on using boot params, see the [[Boot Params]] wiki page. | ||
Some of the boot params listed in the following table only work in the CD/Mac version of Monkey Island (and not in ' | Some of the boot params listed in the following table only work in the CD/Mac version of Monkey Island (and not in 'monkey-ega' and 'monkey-vga'). Those are marked with an asterisk (*) symbol. | ||
In addition to the boot params listed below, you can use values greater than 900 to be teleported to specific rooms. To be precise, if you give the number x, then you get sent to room (x-700). | In addition to the boot params listed below, you can use values greater than 900 to be teleported to specific rooms. To be precise, if you give the number x, then you get sent to room (x-700). | ||
Furthermore, in the CD/Mac versions of Monkey (target 'monkey', not ' | Furthermore, in the CD/Mac versions of Monkey (target 'monkey' or 'monkey-mac', not 'monkey-vga' or 'monkey-ega'), you can specify a boot param between 3000 and 3777 (including both numbers). These will spawn you in the lookout with various flags and objects: | ||
{|class="wikitable" | |||
!colspan=2| 2nd digit (3#..) | |||
|- | |||
| 0 || nothing | |||
|- | |||
| 1 || trial 1 done | |||
|- | |||
| 2 || trial 2 done, poodles sleeping flag set | |||
|- | |||
| 3 || trial 1 done, trial 2 done, poodles sleeping flag set | |||
|- | |||
| 4 || trial 3 done | |||
|- | |||
| 5 || trial 1 done, trial 3 done | |||
|- | |||
| 6 || trial 2 done, poodles sleeping flag set, trial 3 done | |||
|- | |||
| 7 || trial 1 done, trial 2 done, poodles sleeping flag set, trial 3 done | |||
|- | |||
!colspan=2| 3rd digit (3.#.) | |||
|- | |||
| 0 || nothing | |||
|- | |||
| 1 || sword, shopkeeper sword flag set | |||
|- | |||
| 2 || shovel, shopkeeper shovel flag set | |||
|- | |||
| 3 || sword, shopkeeper sword, shovel, shopkeeper shovel flag set | |||
|- | |||
| 4 || 300 pieces of eight | |||
|- | |||
| 5 || sword, shopkeeper sword flag set, 300 pieces of eight | |||
|- | |||
| 6 || shovel, shopkeeper shovel flag set, 300 pieces of eight | |||
|- | |||
| 7 || sword, shopkeeper sword flag set, shovel, shopkeeper shovel flag set, 300 pieces of eight | |||
|- | |||
!colspan=2| 4th digit (3..#) | |||
|- | |||
| 0 || nothing | |||
|- | |||
| 1 || breath mints, shopkeeper breath mint flag set | |||
|- | |||
| 2 || nothing, insult fight flag set | |||
|- | |||
| 3 || breath mints, shopkeeper breath mint flag set, insult fight flag set | |||
|- | |||
| 4 || chicken | |||
|- | |||
| 5 || breath mints, shopkeeper breath mint flag set, chicken | |||
|- | |||
| 6 || insult fight flag set, chicken | |||
|- | |||
| 7 || breath mints, shopkeeper breath mint flag set, insult fight flag set, chicken | |||
|} | |||
Finally, boot params not covered by the list below will be interpreted as raw room numbers and cause the game to start in that room. | Finally, boot params not covered by the list below will be interpreted as raw room numbers and cause the game to start in that room. | ||
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|334 | |334 | ||
|Close-up end cutscene | |Close-up end cutscene | ||
|- | |||
|335 | |||
|Clearing with dusty book (floppy VGA only) | |||
|- | |- | ||
|353 | |353 | ||
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|707 | |707 | ||
|Store - storekeeper away | |Store - storekeeper away | ||
|- | |||
|749 | |||
|Part Two cutscene (floppy only) | |||
|- | |- | ||
|759 | |759 | ||
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|- | |- | ||
|999 | |999 | ||
|Caverns Under Monkey Island by ship with magnetic compass, head of | |Caverns Under Monkey Island by ship with magnetic compass, head of navigator, necklace on navigator | ||
|- | |- | ||
|1111 | |1111 | ||
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|Melee Dock with Navigator Head, Navigator Necklace, Root Beer Seltzer | |Melee Dock with Navigator Head, Navigator Necklace, Root Beer Seltzer | ||
|- | |- | ||
|1436 | |1436* | ||
|Monkey Island - Bottom of crack with magnetic compass, pamphlet, leaflet, brochure, 3 bananas, oars | |Monkey Island - Bottom of crack with magnetic compass, pamphlet, leaflet, brochure, 3 bananas, oars | ||
|- | |- | ||
|2221 | |2221 | ||
|Ship Kitchen with spell ingredients | |Ship Kitchen with spell ingredients (floppy only) | ||
|- | |- | ||
|2222 | |2222 | ||
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|- | |- | ||
|2299* | |2299* | ||
|Ship Deck with | |Ship Deck with pamphlet, leaflet, brochure, rope, gunpowder, flaming mass and pot | ||
|- | |- | ||
| | |3333 | ||
| | |Ship Deck with rope, gunpowder, flaming mass and pot (floppy only) | ||
|- | |- | ||
|4313 | |4313* | ||
|Cannibal Village, outside hut with monkey head key, oars, magnetic compass, pamphlet, leaflet, brochure, navigator head, navigator necklace | |Cannibal Village, outside hut with monkey head key, oars, magnetic compass, pamphlet, leaflet, brochure, navigator head, navigator necklace | ||
|- | |- | ||
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|- | |- | ||
|6767 | |6767 | ||
|Ship Intro | |Ship Intro (floppy only) | ||
|- | |- | ||
|7777 | |7777 | ||
|Monkey Island beach by banana, Guybrush and Rowboat invisible | |Monkey Island beach by banana, Guybrush and Rowboat invisible | ||
|- | |- | ||
|7981 | |7981* | ||
|Monkey Island River Fork after dam blown with 3 bananas, magnetic compass, pamphlet, leaflet, brochure | |Monkey Island River Fork after dam blown with 3 bananas, magnetic compass, pamphlet, leaflet, brochure | ||
|- | |- | ||
|8742 | |8742* | ||
|Cannibal Village, outside hut with monkey head key, oars, magnetic compass, pamphlet, leaflet, brochure | |Cannibal Village, outside hut with monkey head key, oars, magnetic compass, pamphlet, leaflet, brochure | ||
|- | |- |
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