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For more information on how ScummVM uses game data files, see the [https://docs.scummvm.org/en/latest/use_scummvm/game_files.html user documentation]. | For more information on how ScummVM uses game data files, see the [https://docs.scummvm.org/en/latest/use_scummvm/game_files.html user documentation]. | ||
Driller was [[Driller/Releases| released in a number of platforms]] over the years. Depending on release you have, you need to copy different files. | Driller was [[Driller/Releases| released in a number of platforms]] over the years. Depending on release you have, you need to extract and/or copy different files. | ||
===ZX Spectrum releases=== | |||
All the ZX Spectrum releases [https://timwolverson.wordpress.com/2016/05/10/how-to-convert-zx-spectrum-programs-from-cassette-tape-to-tzx-files/ should be saved first from the original cassette into a tzx file]. Make sure you save the complete disk, not just a single program from it. | |||
Once the tape is saved, [https://github.com/shred/tzxtools install tzxtools] to extract some files from them: | |||
For the original Incentive release (1987) run: | |||
<code>tzxcat driller.tzx -b 8 > driller.zx.extracted</code> | |||
For the Musical 1 release (1991) run: | |||
<code>tzxcat driller.tzx -b 5 > driller.zx.extracted</code> | |||
ScummVM should detect that single extracted file as the game and allow to play it. | |||
===DOS releases=== | ===DOS releases=== | ||
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* egatitle.rl | * egatitle.rl | ||
For both, only | For both, only EGA and CGA rendering modes are supported so far. | ||
===Amiga releases=== | ===Amiga releases=== |
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