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CrystalBen (talk | contribs) m (→Resources) |
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*READ is when the Game reads something from a STK File to load a different Environment or any Application or load something else | *READ is when the Game reads something from a STK File to load a different Environment or any Application or load something else | ||
===Resource Window=== | ===Resource Window=== | ||
On the Top you see | On the Top you see 5 different Headers Resource, Released, Difference Alloc. Mem. (Kb), Max Difference, and Max Alloc. Mem. (Kb) | ||
* when you did a double click on Bmp a new Window appears in there you can see the .img files (Images). | * when you did a double click on Bmp a new Window appears in there you can see the .img files (Images). | ||
* from here its very similar to the Dev7 1.2.0.0 / 1.3.0.0 Games. | * from here its very similar to the Dev7 1.2.0.0 / 1.3.0.0 Games. | ||
* under File you can see which .stk Files the Games currently using. | * under File you can see which .stk Files the Games currently using. |
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