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CrystalBen (talk | contribs) m (→Functions) |
CrystalBen (talk | contribs) m (→Functions) |
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* o7_loadCursor is for loading the Cursor. | * o7_loadCursor is for loading the Cursor. | ||
* o1_getObjAnimSize gets the right Obj Animation Size. | * o1_getObjAnimSize gets the right Obj Animation Size. | ||
* o2_loadMapObjects is for loading the Objects of the Map (example | * o2_loadMapObjects is for loading the Objects of the Map (example in the Garden it loads the House as an object [Adibou2]). | ||
* o1_renewTimeInVars Renew the Time in the Var Functions. | * o1_renewTimeInVars Renew the Time in the Var Functions. | ||
* o7_callFunction is for loading something for the Game up. | * o7_callFunction is for loading something for the Game up. |
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