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Bitmaps (Resources Window / Resources) | Bitmaps (Resources Window / Resources) | ||
Count for how many images are active | * Count for how many images are active | ||
Max count how many images can be active at the same time | * Max count how many images can be active at the same time | ||
Created is unknown | * Created is unknown | ||
Released is unknown | * Released is unknown | ||
VMD (Resources Window / Resources) | VMD (Resources Window / Resources) | ||
Count how many animations are active | * Count how many animations are active | ||
Max count how many animations can be active | * Max count how many animations can be active | ||
Created is unknown | * Created is unknown | ||
Released is unknown | * Released is unknown | ||
Movie (Resources Window / Resources) | Movie (Resources Window / Resources) | ||
reacts to nothing | * reacts to nothing | ||
Count is not responding | * Count is not responding | ||
Max count is not responding | * Max count is not responding | ||
Created is unknown | * Created is unknown | ||
Released is unknown | *Released is unknown | ||
Screen elements (Resources Window / Resources) | Screen elements (Resources Window / Resources) | ||
Count how many elements are active | * Count how many elements are active | ||
Max count how many elements can be active | * Max count how many elements can be active | ||
Created is unknown | * Created is unknown | ||
Released is unknown | * Released is unknown | ||
Hidden is unknown | * Hidden is unknown | ||
Zones (Resources Window / Resources) | Zones (Resources Window / Resources) | ||
Count how many zones are active | * Count how many zones are active | ||
Max count the maximum number of zones that can be active | * Max count the maximum number of zones that can be active | ||
Created is unknown | *Created is unknown | ||
Released is unknown | * Released is unknown | ||
Inactive how many are inactive | * Inactive how many are inactive | ||
3D Mesh (Resources Window / Resources) | 3D Mesh (Resources Window / Resources) | ||
Count how many are active in the () brackets is how many kilobytes are used | * Count how many are active in the () brackets is how many kilobytes are used | ||
Max count how many 3D mesh can be active | * Max count how many 3D mesh can be active | ||
Created is unknown | * Created is unknown | ||
Released is unknown | * Released is unknown | ||
3D Materials (Resources Window / Resources) | 3D Materials (Resources Window / Resources) | ||
Count how many 3D Materials are active in the () brackets is how many Kiobyte is used | Count how many 3D Materials are active in the () brackets is how many Kiobyte is used | ||
Max count how many 3D materials are allowed to be active in the () brackets is how many kilobytes are used | * Max count how many 3D materials are allowed to be active in the () brackets is how many kilobytes are used sometimes. | ||
* Created is unknown | |||
Created is unknown | * Released is unknown | ||
Released is unknown | |||
View renders (Resources Window / Resources) | View renders (Resources Window / Resources) | ||
Count displays a 6 digit number that is always changing for what is unknown | * Count displays a 6 digit number that is always changing for what is unknown. | ||
Frame rate shows the frame rate of the game | * Frame rate shows the frame rate of the game | ||
Peak rate shows the peak rate in fps | * Peak rate shows the peak rate in fps | ||
Screen refresh (Resources Window / Resources) | Screen refresh (Resources Window / Resources) | ||
Count displays a 5 digit number that is always changing for what is unknown | * Count displays a 5 digit number that is always changing for what is unknown. | ||
Frame rate shows the frame rate of the game | * Frame rate shows the frame rate of the game | ||
Peak rate shows the peak rate in fps | * Peak rate shows the peak rate in fps | ||
Enabled true (1) indicates it is enabled | * Enabled true (1) indicates it is enabled | ||
Dispatch events (Resources Window / Resources) | Dispatch events (Resources Window / Resources) | ||
Count is unknown | * Count is unknown | ||
Free time (Resources Window / Resources) | Free time (Resources Window / Resources) | ||
Count is unknown | * Count is unknown | ||
Timers (Resources Window / Resources) | Timers (Resources Window / Resources) | ||
Count shows how many timers are there | *Count shows how many timers are there | ||
Max count shows how many timers exist | * Max count shows how many timers exist | ||
Created is unknown | * Created is unknown | ||
Released is unknown | * Released is unknown | ||
Running shows how many timers are currently running | * Running shows how many timers are currently running | ||
Files (Resources Window / Resources) | Files (Resources Window / Resources) | ||
Count shows how many files are currently being used | * Count shows how many files are currently being used | ||
Max count shows the maximum number of files available | * Max count shows the maximum number of files available | ||
Opened shows how many files are currently open | * Opened shows how many files are currently open | ||
Closed shows how many files are currently closed | * Closed shows how many files are currently closed | ||
Rate shows the transfer rate in seconds, usually in kilobytes | * Rate shows the transfer rate in seconds, usually in kilobytes | ||
Peak rate shows kilobytes in seconds | * Peak rate shows kilobytes in seconds | ||
Bytes read shows how many bytes are read in seconds | * Bytes read shows how many bytes are read in seconds | ||
Audio channels (Resources Window / Resources) | Audio channels (Resources Window / Resources) | ||
Count how many audio files are currently being played | * Count how many audio files are currently being played | ||
Max count the maximum number of audio files that can be played | * Max count the maximum number of audio files that can be played | ||
===Events window=== | ===Events window=== |
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