Difference between revisions of "DEV7 Information"

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43 bytes added ,  21:34, 6 May 2023
m
added Debug Menu icon
m (added OBC file icon Description)
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*(V1.3.0.0) Logo of I.C.E Development [[File:LOADER7.exe (V1.3.0.0).jpg||]]
*(V1.3.0.0) Logo of I.C.E Development [[File:LOADER7.exe (V1.3.0.0).jpg||]]
* Used for the OBC file Menu in DEV7 [[File:Unused DEV7 ICON.png|Unused DEV7 ICON.png]]
* Used for the OBC file Menu in DEV7 [[File:Unused DEV7 ICON.png|Unused DEV7 ICON.png]]
*[[File:DEV7 Debug Menu icon.png|thumb]]Used for the OBC file Menu in DEV7


===Names===
===Names===
* Loader 7 (Loader7.exe of Adibou'CHOU)
*Loader 7 (Loader7.exe of Adibou'CHOU)
* Loader 7 v1.10a (LOADER7.exe of ADDY5 & Adibou Presente)
*Loader 7 v1.10a (LOADER7.exe of ADDY5 & Adibou Presente)
* Dev7 VM (LOADER7.exe of Adibou 3 3.10)
* Dev7 VM (LOADER7.exe of Adibou 3 3.10)
* Dev7 VM v1.30a (LOADER7.exe of АНТОШКА 3 3.10)
*Dev7 VM v1.30a (LOADER7.exe of АНТОШКА 3 3.10)
* Dev7 VM v1.30b (LOADER7.exe of Adiboo3 3.10)
*Dev7 VM v1.30b (LOADER7.exe of Adiboo3 3.10)
* DEV 7 code Virtual machine (V1.1.0.0 & 1.2.0.0)
*DEV 7 code Virtual machine (V1.1.0.0 & 1.2.0.0)
* DEV 7 Virtual machine (V1.3.0.0)
*DEV 7 Virtual machine (V1.3.0.0)


===File Names===
===File Names===
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*1.1.0.0 LOADER7.exe
*1.1.0.0 LOADER7.exe
*1.2.0.0 LOADER7.exe
*1.2.0.0 LOADER7.exe
*1.3.0.0 LOADER7.exe (Originalname Dev7VM.exe)
* 1.3.0.0 LOADER7.exe (Originalname Dev7VM.exe)


===File Infos===
===File Infos===
* LOADER7 (1.2.0.0 German Adiboo3) Filesize:1785928 MD5:b0eb4273c71729ed749cd3003ab99c1e
* LOADER7 (1.2.0.0 German Adiboo3) Filesize:1785928 MD5:b0eb4273c71729ed749cd3003ab99c1e
* LOADER7 (1.3.0.0 German Demo Adibou3 Dev7VM.exe) Filesize:2383940 MD5:0d8f2c8b7da9ae97ad28001332981383  
*LOADER7 (1.3.0.0 German Demo Adibou3 Dev7VM.exe) Filesize:2383940 MD5:0d8f2c8b7da9ae97ad28001332981383
* LOADER7 (1.2.0.0 French Adibou3) Filesize:1785928 MD5:b0eb4273c71729ed749cd3003ab99c1e
* LOADER7 (1.2.0.0 French Adibou3) Filesize:1785928 MD5:b0eb4273c71729ed749cd3003ab99c1e
* LOADER7 (1.3.0.0 French Adibou3 Dev7VM.exe) Filesize:2383977 MD5:5cef2c2e51811d0cde546a5e7ee7c30d
*LOADER7 (1.3.0.0 French Adibou3 Dev7VM.exe) Filesize:2383977 MD5:5cef2c2e51811d0cde546a5e7ee7c30d
* LOADER7 (1.1.0.0 French Adibou presente Dessin) Filesize:1785921 MD5:046e0729e6ca966cd0c8017ae7943eaf
*LOADER7 (1.1.0.0 French Adibou presente Dessin) Filesize:1785921 MD5:046e0729e6ca966cd0c8017ae7943eaf


===File Formats===
===File Formats===  
* OBC is the new Script System for DEV7 that replaced the old Script System of DEV6 named TOT.
*OBC is the new Script System for DEV7 that replaced the old Script System of DEV6 named TOT.
* ITK contains all files needed for the Game (Audio, Fonts, dBase, VMD, Video, Animations, INI, CTRK, MESH, CURE)
* ITK contains all files needed for the Game (Audio, Fonts, dBase, VMD, Video, Animations, INI, CTRK, MESH, CURE)
* STK contains the the OBC Script Files (at the moment there is no decompiler available for OBC).
*STK contains the the OBC Script Files (at the moment there is no decompiler available for OBC).


===Identify===
===Identify ===
How i know which Version i have?
How i know which Version i have?
*If your LOADER7.exe have a blue icon then you have Version 1.3.0.0 to verify it you can go to Properties > Details and then File & Product Version will show 1.3.0.0 and it also shows the Original Filename Dev7VM.exe
*If your LOADER7.exe have a blue icon then you have Version 1.3.0.0 to verify it you can go to Properties > Details and then File & Product Version will show 1.3.0.0 and it also shows the Original Filename Dev7VM.exe
*If you have for your LOADER7.exe a normal empty icon you have Version 1.0.0.0 / 1.1.0.0 or 1.2.0.0  to verify it you can go to Properties > Details and then File & Product Version will show 1.0.0.0 / 1.1.0.0 or 1.2.0.0
*If you have for your LOADER7.exe a normal empty icon you have Version 1.0.0.0 / 1.1.0.0 or 1.2.0.0  to verify it you can go to Properties > Details and then File & Product Version will show 1.0.0.0 / 1.1.0.0 or 1.2.0.0


===STK21/OBC===
===STK21/OBC ===
*DEV7 uses a newer Version for the STK Files (V2.0 & V2.1)
*DEV7 uses a newer Version for the STK Files (V2.0 & V2.1)
*DEV7 also introduces the new Script System OBC that replaces the old TOT Script System from Dev6.
*DEV7 also introduces the new Script System OBC that replaces the old TOT Script System from Dev6.
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===Games===
===Games===
*ADIBOUd' CHOU uses DEV7 (V1.0.0.0)
*ADIBOUd' CHOU uses DEV7 (V1.0.0.0)
* [[Adibou 3| Adiboo3]] & [[Adibou 3|Adibou3]] uses DEV7 (V1.2.0.0 when you are using Version 3.00 of Adiboo3 / Adibou3 but when you upgrade the Game to Version 3.10 you have V1.3.0.0)
*[[Adibou 3| Adiboo3]] & [[Adibou 3|Adibou3]] uses DEV7 (V1.2.0.0 when you are using Version 3.00 of Adiboo3 / Adibou3 but when you upgrade the Game to Version 3.10 you have V1.3.0.0)
*Addy5 & Adi5 uses DEV7 (V1.1.0.0)
*Addy5 & Adi5 uses DEV7 (V1.1.0.0)
* [[Adibou 3|АНТОШКА 3]] uses DEV7 (V1.3.0.0)
*[[Adibou 3|АНТОШКА 3]] uses DEV7 (V1.3.0.0)
* Adibou presente (V1.1.0.0)
* Adibou presente (V1.1.0.0)


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If the Date 01/01/2026 is reached you are no longer able to install the Game.
If the Date 01/01/2026 is reached you are no longer able to install the Game.


* Solution: set the Date of your PC lower then the Year 2026 install the Game after the Installation just set back the Date to the current one and you are good to go for the Future.
*Solution: set the Date of your PC lower then the Year 2026 install the Game after the Installation just set back the Date to the current one and you are good to go for the Future.


===Parameter===
===Parameter ===
you can and those parameters for your DEV7 Game.
you can and those parameters for your DEV7 Game.


* -break runs the Game in Windowed Mode & activates the [https://wiki.scummvm.org/index.php?title=Debug_Menu_for_Dev7Games Debug Menu]
*-break runs the Game in Windowed Mode & activates the [https://wiki.scummvm.org/index.php?title=Debug_Menu_for_Dev7Games Debug Menu]
* -stk starts the Game with a other STK File
* -stk starts the Game with a other STK File
* -obc starts the Game with a other OBC File
*-obc starts the Game with a other OBC File


===Audio Coder===
===Audio Coder ===
*Info: DEV7 uses a seperate Engine for the Sound Coding named StreamTalk Core Engine or known as ST.
*Info: DEV7 uses a seperate Engine for the Sound Coding named StreamTalk Core Engine or known as ST.


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*SDK: was compiled with SMC SDK
*SDK: was compiled with SMC SDK
Functions:
Functions:
* lhst500f22_CloseDecoder stops the Decoder.
*lhst500f22_CloseDecoder stops the Decoder.
* lhst500f22_CloseEncoder stops the Encoder.
*lhst500f22_CloseEncoder stops the Encoder.
* lhst500f22_Decode decodes the Sound / Audio.
*lhst500f22_Decode decodes the Sound / Audio.
* lhst500f22_Encode encodes the Sound / Audio.
*lhst500f22_Encode encodes the Sound / Audio.
* lhst500f22_GetCodecData gets the Codec data.
*lhst500f22_GetCodecData gets the Codec data.
* lhst500f22_GetCodecInfo gets the Information for using the right Codec.  
*lhst500f22_GetCodecInfo gets the Information for using the right Codec.
* lhst500f22_GetErrorString is for showing the Error that happend.
*lhst500f22_GetErrorString is for showing the Error that happend.
* lhst500f22_OpenDecoder starts the Decoder.
* lhst500f22_OpenDecoder starts the Decoder.
* lhst500f22_OpenEncoder starts the Encoder.
* lhst500f22_OpenEncoder starts the Encoder.




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*SDK: was compiled with SMC SDK
*SDK: was compiled with SMC SDK
Functions:
Functions:
* lhst15f8_CloseDecoder stops the Decoder.
*lhst15f8_CloseDecoder stops the Decoder.
* lhst15f8_CloseEncoder stops the Encoder.
*lhst15f8_CloseEncoder stops the Encoder.
* lhst15f8_Decode decodes the Sound / Audio.
*lhst15f8_Decode decodes the Sound / Audio.
* lhst15f8_Encode encodes the Sound / Audio.
*lhst15f8_Encode encodes the Sound / Audio.
* lhst15f8_GetCodecData gets the Codec data.
*lhst15f8_GetCodecData gets the Codec data.
* lhst15f8_GetCodecInfo gets the Information for using the right Codec.  
*lhst15f8_GetCodecInfo gets the Information for using the right Codec.
* lhst15f8_GetErrorString is for showing the Error that happend.
*lhst15f8_GetErrorString is for showing the Error that happend.
* lhst15f8_OpenDecoder starts the Decoder.
*lhst15f8_OpenDecoder starts the Decoder.
* lhst15f8_OpenEncoder starts the Encoder.
*lhst15f8_OpenEncoder starts the Encoder.


==WebBrowser==
==WebBrowser==
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Functions:
Functions:
* webBrowserHide for hiding the Window of the WebBrowser.
*webBrowserHide for hiding the Window of the WebBrowser.
* webBrowserNavigate is navigating to a specfic Domain.
* webBrowserNavigate is navigating to a specfic Domain.
* webBrowserSetPos for setting the Window at a specfic Position.
*webBrowserSetPos for setting the Window at a specfic Position.
* webBrowserDestroyURL for cancel the connection to the Server.
*webBrowserDestroyURL for cancel the connection to the Server.
* webBrowserDestroy close the entire WebBrowser. (if you leave AdibouNet and return back to the Environment of Adibou3)
*webBrowserDestroy close the entire WebBrowser. (if you leave AdibouNet and return back to the Environment of Adibou3)
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