Difference between revisions of "The X-Files Game"

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452 bytes added ,  22:38, 10 May 2023
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== Gameplay ==
== Gameplay ==


== Authoring Tool ==


http://www.virtualcinema.com/VCA.jpg


== Technical Details ==
== Technical Details ==
* Folder Structure:
** xg: UberVariables video sequences
** xn: Navigation with animation sequence
** xs: Music and Samples
** xt: Text Files, content from Willmore's computer and Mobile phone.
** xv: FMV and Hotspots
* Game's Metadata: .hdb, .gam, .x
* Game's Metadata: .hdb, .gam, .x
** Embedded database files using NeoAccess Database from NeoLogic Technology.
** Embedded database files using NeoAccess Database from NeoLogic Technology.
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*** Audio: ima4 ADPCM | qdmc QDesign Music 2
*** Audio: ima4 ADPCM | qdmc QDesign Music 2
*** Subtitles: text Timed Text
*** Subtitles: text Timed Text
* Audio: .amv, .dmv, .mus
** QuickTime mov container
*** Audio: ima4 ADPCM
** Music: .mus file
** Ambient and Sound Effects: .amv
** Phone, Computer, Doors : .dmv
* Hotspots: .hot
** Click Regions around the scene
*** Format:
**** Header: 4 bytes (HSPT) follow by 4 bytes uint32 (number of Hotspots)
**** Content: for each hotspot -> 4 bytes uint32 (script id) 2 bytes uint16 (left) 2 bytes uint16 (right) 2 bytes uint16 (top) 2 bytes uint16 (bottom) 4 bytes uint32 (start time) 4 bytes uint32 (end time)




* Folder Structure:
** xg: UberVariables video sequences
** xn: Navigation with animation sequence
** xs: Music and Samples
** xt: Text Files, content from Willmore's computer and Mobile phone.
** xv: FMV and Hotspots




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