Difference between revisions of "The Madness of Roland"

Jump to navigation Jump to search
no edit summary
Line 23: Line 23:
== Gameplay ==
== Gameplay ==


 
The game was built using Visual Basic 3 and has Windows Forms used within the game. I believe we can implement most of it and create a simple UI that will handle some of the form interactions.
It has some game flags that records the user interaction with some of the screens which can lead to different endings, but most of the game can be played freely, choosing any character and chapter, but it is intended to be played/listened like an audiobook.




== Technical Details ==
== Technical Details ==
The game was built using Visual Basic 3 and has Windows Forms used within the game. I believe we can implement most of it and create a simple UI that will handle some of the form interactions.
It has some game flags that records the user interaction with some of the screens which can lead to different endings, but most of the game can be played freely, choosing any character and chapter, but it is intended to be played/listened like an audiobook.


* Folder Structure:
* Folder Structure:
32

edits

Navigation menu