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Eriktorbjorn (talk | contribs) (Added note about possible game-detection problem) |
(Update bugs) |
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** Protection screen (in Rats maze) is skipped in Floppy version. | ** Protection screen (in Rats maze) is skipped in Floppy version. | ||
** Occasional graphics glitches in ISO rooms. (At least in the Rats maze.) Most notable when entering rounded doors. (3d draw sequence is wrong) | ** Occasional graphics glitches in ISO rooms. (At least in the Rats maze.) Most notable when entering rounded doors. (3d draw sequence is wrong) | ||
** At the glass makers's house, the leftmost mirrors cannot be examined. Rif leaves the house before he gets close enough. The problem is with pathfinding. In original Rif goes straight to the mirrors and in ScummVM he goes down to the screen for some reason. | ** At the glass makers's house, the leftmost mirrors cannot be examined. Rif leaves the house before he gets close enough. The problem is with pathfinding. In original Rif goes straight to the mirrors and in ScummVM he goes down to the screen for some reason. | ||
** pressing ESC during making fire - brokes anim sequence | ** pressing ESC during making fire - brokes anim sequence | ||
** One puzzle voice-over sometimes cuts another one short. | ** One puzzle voice-over sometimes cuts another one short. | ||
* Interface | * Interface |