736
edits
(make layout consistent) |
(engine, typos, link fix) |
||
Line 3: | Line 3: | ||
release=1996 (unreleased)| | release=1996 (unreleased)| | ||
alternateNames=NoT| | alternateNames=NoT| | ||
publisher= | publisher= -| | ||
developer=[[The | developer=[[The Dreamers Guild]]| | ||
platforms=DOS| | platforms=DOS| | ||
engine= | engine=[[SAGA]]| | ||
support=Not supported. Game | support=Not supported. Game was never released. | ||
}} | }} | ||
'''Nick of Time''' was the fourth game to use The | '''Nick of Time''' was the fourth game to use The Dreamers Guild's [[SAGA]] engine. Very little is known about this game. What little is known is collected here from various publically accessible places. Nick of Time was to be a historical educational interactive science fantasy adventure game, developed using Metrowerks CodeWarrior and Microsoft Visual C++. Dreamers Guild started to develop it shortly after the release of [[I Have No Mouth, and I Must Scream]], but as a result of Dreamers Guild going out of business, it was cancelled at the point when it was almost completed. It was never released to the public. | ||
==External links== | ==External links== | ||
[http://en.wikipedia.org/wiki/Nick_of_Time_%28computer_game%29 Wikipedia on Nick of Time] | [http://en.wikipedia.org/wiki/Nick_of_Time_%28computer_game%29 Wikipedia article on Nick of Time] | ||
[[Category:Games]] | [[Category:Games]] |
edits