Difference between revisions of "Game Packaging"

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# Set the <code>dlcspath</code> in appropriate backends.
# Set the <code>dlcspath</code> in appropriate backends.
# Use <code>#ifdef USE_DLC</code> where applicable. Before building, make sure to enable DLC support by using <code>--enable-dlc</code> with <code>./configure</code>.
# Use <code>#ifdef USE_DLC</code> where applicable. Before building, make sure to enable DLC support by using <code>--enable-dlc</code> with <code>./configure</code>.
# Add new entry to <code>packaging/export-platforms.json</code> for how to prepare, package and/or upload DLC packages for this specific distribution platform. You can include the 3rd party SDK/scripts/tools or self-written scripts in <code>packaging/scripts</code> directory. It is possible that you might need to change the schema for <code>export-platforms.json</code> and adapt the <code>packaging/package.py</code> accordingly. For more detailed and reasoning, you may read [https://blogs.scummvm.org/ankushdutt/2023/06/03/week-1/ this blog]
# Add new entry to <code>packaging/export-platforms.json</code> for how to prepare, package and/or upload DLC packages for this specific distribution platform. You can include the 3rd party SDK/scripts/tools or self-written scripts in <code>packaging/scripts</code> directory. It is possible that you might need to change the schema for <code>export-platforms.json</code> and adapt the <code>packaging/package.py</code> accordingly. For more details and reasoning, you may read [https://blogs.scummvm.org/ankushdutt/2023/06/03/week-1/ this blog].
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