415
edits
(→Day of the Tentacle: Document old Trac#1831 workaround (which is intentionally not optional)) |
Eriktorbjorn (talk | contribs) (Added note about dialog skipping in early games) |
||
Line 11: | Line 11: | ||
|- | |- | ||
! Added !! Optional !! Version !! Type !! Description | ! Added !! Optional !! Version !! Type !! Description | ||
|- | |||
| 0.11.0 || - || All || [Content restoration?] || Subtitles can be skipped with the '.' key, like in later games. | |||
|- | |- | ||
| 1.3.0 || - || All || Bugfix || Fix a script oversight if the door bell rings while Ted captures the player entering his room, which would cause some strange, unexpected behavior. | | 1.3.0 || - || All || Bugfix || Fix a script oversight if the door bell rings while Ted captures the player entering his room, which would cause some strange, unexpected behavior. | ||
Line 36: | Line 38: | ||
|- | |- | ||
| 0.10.0 || - || All || Bugfix [Blocker/Usability?] || While going outside with an incomplete space suit on Mars, ignore a character turn animation which made it very difficult to quickly return to safety. | | 0.10.0 || - || All || Bugfix [Blocker/Usability?] || While going outside with an incomplete space suit on Mars, ignore a character turn animation which made it very difficult to quickly return to safety. | ||
|- | |||
| 0.11.0 || - || All || [Content restoration?] || Subtitles can be skipped with the '.' key, like in later games. | |||
|- | |- | ||
| 2.6.0 || 2.6.0 || FM Towns || Cosmetic || Fix animation glitch that causes the bird in Lima to disappear once you're done using the blue crystal on it. | | 2.6.0 || 2.6.0 || FM Towns || Cosmetic || Fix animation glitch that causes the bird in Lima to disappear once you're done using the blue crystal on it. | ||
Line 49: | Line 53: | ||
|- | |- | ||
| 0.6.0 || - || FM Towns || Bugfix [Blocker] || Make the biplane controls usable again in the FM Towns version. This enhancement is always enabled, since this part of the game is almost unplayable, otherwise. | | 0.6.0 || - || FM Towns || Bugfix [Blocker] || Make the biplane controls usable again in the FM Towns version. This enhancement is always enabled, since this part of the game is almost unplayable, otherwise. | ||
|- | |||
| 0.11.0 || - || All || [Content restoration?] || Subtitles can be skipped with the '.' key, like in later games. | |||
|- | |- | ||
| 1.4.0 || - || All || Bugfix || Properly allocate IQ points for some puzzles where some original versions would get some conditions wrong. | | 1.4.0 || - || All || Bugfix || Properly allocate IQ points for some puzzles where some original versions would get some conditions wrong. | ||
Line 86: | Line 92: | ||
|- | |- | ||
| 0.8.0 || 2.6.0 || VGA talkie || Cosmetic || Chaos no longer introduces herself as "Choas". | | 0.8.0 || 2.6.0 || VGA talkie || Cosmetic || Chaos no longer introduces herself as "Choas". | ||
|- | |||
| 0.11.0 || - || All || [Content restoration?] || Subtitles can be skipped with the '.' key, like in later games. | |||
|- | |- | ||
| 2.5.0 || 2.6.0 || Macintosh || Cosmetic || Palette effects are emulated in black-and-white mode, and not just in color mode. This is visible in the scene where the dragon finds Rusty asleep. | | 2.5.0 || 2.6.0 || Macintosh || Cosmetic || Palette effects are emulated in black-and-white mode, and not just in color mode. This is visible in the scene where the dragon finds Rusty asleep. |
edits