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CrystalBen (talk | contribs) m (mention inital usage of Intel Compiler) |
CrystalBen (talk | contribs) (mention additonal compiler flags of 1.20a) |
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* OS used to compile DEV7 1.3.0.0 was Windows 2000 Professional (SP2) | * OS used to compile DEV7 1.3.0.0 was Windows 2000 Professional (SP2) | ||
* DEV7 1.3.0.0 is using various Compiler flags: -I -O2 -Ob2 -G6 -Qvc6 -Qlocation -MT -DWIN32 -c -Fo -D_WINDOWS -Iinclude -DCURE_SOFT_USE_TILETMAP | * DEV7 1.3.0.0 is using various Compiler flags: -I -O2 -Ob2 -G6 -Qvc6 -Qlocation -MT -DWIN32 -c -Fo -D_WINDOWS -Iinclude -DCURE_SOFT_USE_TILETMAP | ||
* DEV7 1.20a used this Compiler flags: DPOLYFILLER_USE_RENDER_555ASM -DPOLYFILLER_USE_RENDER_555C -DPOLYFILLER_USE_RENDER_888 | |||
* Older DEV7 version (most likely 1.0.0.0) used the /MAP flag to generate an Loader7.map debug symbol file. | * Older DEV7 version (most likely 1.0.0.0) used the /MAP flag to generate an Loader7.map debug symbol file. | ||
* used CPP files in the Compiler: CVMDDecoder.cpp, C2DSurfaceFill.cpp, C2DSurfaceBitBlt.cpp, AudioDecompressor.cpp, CUREImage.cpp, MUtilsSqrt.cpp, MUtilsMatrix.cpp, MUtilsQuaternion.cpp, AudioCompressor.cpp, mmxMemcpy.cpp, C2DSurfacePixel.cpp, C2DSurfaceCopy.cpp, C2DSurfaceMove.cpp, C2DSurfaceBlend.cpp, AudioAdpcmCodec.cpp, CUREImageQuant.cpp, scanline_ArbitraryTextureAlone.cpp, scanline_Flat.cpp, scanline_Gouraud.cpp, scanline_TextureAffine.cpp, scanline_TextureAffineGouraud.cpp, scanline_TextureCorrected.cpp, scanline_TextureCorrectedGouraud.cpp, scanline_ZBuffer.cpp, MUtils.cpp, CUREImageScale.cpp, ObjectNodeCollide.cpp, OctreeQuant.cpp, OctreeQuantDither.cpp, ModelSphere.cpp, ModelTriangle.cpp, ModelBox.cpp, ModelSphereCollide.cpp, ModelBoxCollide.cpp, ModelTriangleCollide.cpp, OBBTreeCollide.cpp | * used CPP files in the Compiler: CVMDDecoder.cpp, C2DSurfaceFill.cpp, C2DSurfaceBitBlt.cpp, AudioDecompressor.cpp, CUREImage.cpp, MUtilsSqrt.cpp, MUtilsMatrix.cpp, MUtilsQuaternion.cpp, AudioCompressor.cpp, mmxMemcpy.cpp, C2DSurfacePixel.cpp, C2DSurfaceCopy.cpp, C2DSurfaceMove.cpp, C2DSurfaceBlend.cpp, AudioAdpcmCodec.cpp, CUREImageQuant.cpp, scanline_ArbitraryTextureAlone.cpp, scanline_Flat.cpp, scanline_Gouraud.cpp, scanline_TextureAffine.cpp, scanline_TextureAffineGouraud.cpp, scanline_TextureCorrected.cpp, scanline_TextureCorrectedGouraud.cpp, scanline_ZBuffer.cpp, MUtils.cpp, CUREImageScale.cpp, ObjectNodeCollide.cpp, OctreeQuant.cpp, OctreeQuantDither.cpp, ModelSphere.cpp, ModelTriangle.cpp, ModelBox.cpp, ModelSphereCollide.cpp, ModelBoxCollide.cpp, ModelTriangleCollide.cpp, OBBTreeCollide.cpp |
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