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Eriktorbjorn (talk | contribs) (Added some thoughts to the antialiased fonts note. En garde! Touché!) |
(More thoughts about fonts antialiasing) |
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** Antialiased fonts | ** Antialiased fonts | ||
*** This could be tricky, since the BDF fonts are bitmaps. Is it even possible, within this format, to store the alpha channel needed (?) to represent an anti-aliased glyph? One possibility might be to store a larger version of the font and scale it down to the desired size, but that seems wasteful. | *** This could be tricky, since the BDF fonts are bitmaps. Is it even possible, within this format, to store the alpha channel needed (?) to represent an anti-aliased glyph? One possibility might be to store a larger version of the font and scale it down to the desired size, but that seems wasteful. | ||
**** BDF fonts aren't suitable here since they're 1bpp. It could be done if font data would be 8bpp and thus, contain just the alpha channel, i.e. shades of gray which will be blended on rendering stage. | |||
* List widget | * List widget | ||
** get mock-up from Krest | ** get mock-up from Krest |