Difference between revisions of "DGDS"

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1 byte added ,  10:56, 23 December 2024
Supported in 2.9.0
(→‎External Engine Links (older, for reference only): The WIP engine has been merged now, and the branch has been deleted)
(Supported in 2.9.0)
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DGDS, or the Dyanmix Game Development System, was an engine developed by Dynamix in the early 1990s prior to and after their acquisition by Sierra Online.  It was only used in a few released games (the first of which was [[Rise of the Dragon]]) and a few non-playable programs (SQ5 demo, Sept 1991 "Coming Attractions" disk, Johnny Castaway) {{EngineDescription|
{{EngineDescription|
name=DGDS|
name=DGDS|
         developer=[[User:Stauff|mduggan]], alexbevi, [[User:Md5|bluegr]], [[User:jvprat|jvprat]], vcosta|
         developer=[[User:Stauff|mduggan]], alexbevi, [[User:Md5|bluegr]], [[User:jvprat|jvprat]], vcosta|
Line 5: Line 5:
usedBy=[[Quarky & Quaysoo's Turbo Science]], <br>[[Heart of China]], <br>[[The Adventures of Willy Beamish]], <br>[[Rise of the Dragon]]|
usedBy=[[Quarky & Quaysoo's Turbo Science]], <br>[[Heart of China]], <br>[[The Adventures of Willy Beamish]], <br>[[Rise of the Dragon]]|
dateAdded=2024-07-01|
dateAdded=2024-07-01|
release=Since ScummVM X.X.0|
release=Since ScummVM 2.9.0|
}}
}}
DGDS, or the Dyanmix Game Development System, was an engine developed by Dynamix in the early 1990s prior to and after their acquisition by Sierra Online.  It was only used in a few released games (the first of which was [[Rise of the Dragon]]) and a few non-playable programs (SQ5 demo, Sept 1991 "Coming Attractions" disk, Johnny Castaway)


==External Wiki Links==
==External Wiki Links==
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