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==[[AGI/Specifications/Introduction|AGI Specifications v3. | ==[[AGI/Specifications/Introduction|AGI Specifications v3.2, 17 July 2007]]== | ||
Lance Ewing, Peter Kelly, Claudio Matsuoka, Stu George, David Symonds | Lance Ewing, Peter Kelly, Claudio Matsuoka, Stu George, David Symonds | ||
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* 6.2 [[AGI/Specifications/Resources#CmdList|Command list and argument types]] | * 6.2 [[AGI/Specifications/Resources#CmdList|Command list and argument types]] | ||
* 6.3 [[AGI/Specifications/Resources#LogicFormat|LOGIC resource format]] | * 6.3 [[AGI/Specifications/Resources#LogicFormat|LOGIC resource format]] | ||
==[[AGI/Specifications/Pic|PICTURE resources]]== | ==[[AGI/Specifications/Pic|PICTURE resources]]== | ||
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* 9.7 [[AGI/Specifications/Sound#Playing|Playing the sounds on a sound card]] | * 9.7 [[AGI/Specifications/Sound#Playing|Playing the sounds on a sound card]] | ||
* 9.8 [[AGI/Specifications/Sound#Sample|Sample code]] | * 9.8 [[AGI/Specifications/Sound#Sample|Sample code]] | ||
==[[AGI/Specifications/Data|Other game data]]== | ==[[AGI/Specifications/Data|Other game data]]== | ||
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* 11.2 [[AGI/Specifications/Other#Thunder|The making of the Thunderstorm educational Program]] | * 11.2 [[AGI/Specifications/Other#Thunder|The making of the Thunderstorm educational Program]] | ||
* 11.3 [[AGI/Specifications/Other#Terps|Other AGI interpreters]] | * 11.3 [[AGI/Specifications/Other#Terps|Other AGI interpreters]] | ||
==[[AGI/Specifications/Booters|Booter versions of AGI games]]== | |||
* 12.1 [[AGI/Specifications/Booters#DDP|Donald Duck's Playground]] | |||
==[[AGI/Specifications/Fan Made Extensions|Fan-Made Extensions to the AGI Engine]]== | |||
* 13.1 [[AGI/Specifications/Fan Made Extensions#AGIPAL|AGIPAL]] | |||
* 13.2 [[AGI/Specifications/Fan Made Extensions#AGI256|AGI256]] | |||
* 13.3 [[AGI/Specifications/Fan Made Extensions#AGI256-2|AGI256-2]] | |||
==[[AGI/Specifications/Savegame|Savegame files]]== | |||
* 14.1 [[AGI/Specifications/Savegame#Introduction|Introduction]] | |||
* 14.2 [[AGI/Specifications/Savegame#Saved_Game_Format|Saved Game Format]] | |||
* 14.3 [[AGI/Specifications/Savegame#Restoring_a_Game|Restoring a Game]] |
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