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== Status == | == Status == | ||
The engine now runs with graphical output, input is | The engine now runs with graphical output, partial input is implemented, still tons of glitches and unimplemented features. The code is also not endian-safe, JoostP is looking into this as time permits. | ||
== Problematic places == | == Problematic places == | ||
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== Showstoppers == | == Showstoppers == | ||
* | * Routing table overflow after a certain amount of movements | ||
* keyboard/mouse input | * Complete keyboard/mouse input | ||
== More on | == More on Endianness and Alignment == | ||
'''Assignee:''' Carthag. | '''Assignee:''' Carthag. | ||
''I am going to work on this, this Sunday. I will initlally confine myself to game.cpp, and then start migrating the changes to wherever the files are accessed.'' | ''I am going to work on this, this Sunday. I will initlally confine myself to game.cpp, and then start migrating the changes to wherever the files are accessed.'' | ||
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=== util.cpp === | === util.cpp === | ||
* Implement keyboard input functions | * Implement keyboard input functions | ||
* | * Finish mouse input (movement and left-click already implemented) | ||
=== video.cpp === | === video.cpp === |
edits