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{{EngineDescription| | {{EngineDescription | ||
|name=AGI | |||
|developer=Sarien Team, [[User:stu|stu]], [[User:dsymonds|dsymonds]], [[User:sev|sev]], <br>[[User:aquadran|aquadran]], [[User:md5|md5]], [[User:Buddha^|Buddha^]], [[User:m_kiewitz|m_kiewitz]] | |||
|companies=[[Sierra]] | |||
|usedBy=[[AGI#About|Sierra AGI Games]], [[AGI/Fan Games|AGI Fan Games]] | |||
|dateAdded=May 23, 2006 | |||
|release=0.10.0 | |||
}} | }} | ||
== About == | == About == | ||
The AGI (Adventure Game Interpreter) engine was used by Sierra in their early adventure games. | The AGI (Adventure Game Interpreter) engine was used by Sierra in their early adventure games. | ||
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* [[Manhunter]] (1988) | * [[Manhunter]] (1988) | ||
* [[Manhunter 2]] (1989) | * [[Manhunter 2]] (1989) | ||
* [[AGI/Fan Games|AGI Fan Games]]: Fan created games using the AGI engine | |||
[http://web.archive.org/web/20090324094050/http://www.sqeagz.com:80/passigar/ PASSIGAR (original link is down)] also has a very good list of almost all known Sierra game versions | |||
== PreAGI == | |||
There were several games that used some parts of this engine, before it was mature enough (see [http://web.archive.org/web/20080229125319/http://trollvm.sourceforge.net/ TrollVM]): | |||
* [[Dragon's Keep]] (1982) | |||
* [[The Gelfling Adventure]] (1983) | |||
* [[Troll's Tale]] (1983) | |||
* [[Mickey's Space Adventure]] (1984) | |||
* [[Winnie the Pooh in the Hundred Acre Wood]] (1984) | |||
== Resources == | == Resources == | ||
* [[AGIWiki]]: Starting page for AGI Wiki | |||
* [[AGI/Bugs|AGI Bugs]]: List of known bugs in the original AGI games | |||
* [[AGI/TODO|AGI TODO]]: TODO Page | * [[AGI/TODO|AGI TODO]]: TODO Page | ||
* [[AGI/Specifications|AGI Specifications]]: AGI Specs, based on version 3.0, with our modifications | * [[AGI/Specifications|AGI Specifications]]: AGI Specs, based on version 3.0, with our modifications | ||
* [[AGI/Development|AGI Development]]: Programs used to make AGI Fan Games | * [[AGI/Development|AGI Development]]: Programs used to make AGI Fan Games | ||
* [[AGI/Palettes|AGI Palettes]]: Differences in palettes used by the AGI engine | |||
* [[AGI/Predictive Dialog|AGI Predictive Dialog]]: Predictive dialog ScummVM aid | |||
* [[Sierra Game Versions]]: Versions of Sierra's Games (AGI & SCI) | * [[Sierra Game Versions]]: Versions of Sierra's Games (AGI & SCI) | ||
* [[AGI/Debug Modes|AGI Debug Modes]]: Many of the original AGI games contain debug modes. This page lists known debug modes and the method to unlock them. | |||
== Debugging == | |||
* King's Quest 4 - set variable 112 to 4 to not get caught by the gargoyles | |||
* Leisure Suit Larry 1 - money is stored in variable 90 at least for Apple IIgs | |||
* Space Quest 1 - buckazoids is stored in variable 124 at least for Apple IIgs | |||
== Old Sarien | == Old Sarien Items == | ||
* [[Sarien/HallofShame|Sarien Hall of Shame]]: Development Outtakes | * [[Sarien/HallofShame|Sarien Hall of Shame]]: Development Outtakes | ||
* [[Sarien/EndScreens|Sarien End Screens]]: Games Finished with Sarien | * [[Sarien/EndScreens|Sarien End Screens]]: Games Finished with Sarien | ||
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==External links== | ==External links== | ||
* [http://en.wikipedia.org/wiki/Adventure_Game_Interpreter Wikipedia on AGI] | * [http://en.wikipedia.org/wiki/Adventure_Game_Interpreter Wikipedia on AGI] | ||
* [http:// | * [http://sourceforge.net/projects/sarien/ Sarien SourceForge.net project page] | ||
* [http://www.classicgaming.com/agisci/sierradm.shtml AGI/SCI Demos and Christmas Cards] | * [http://www.classicgaming.com/agisci/sierradm.shtml AGI/SCI Demos and Christmas Cards] | ||
* [http://web.archive.org/web/20021027082346/www.mega-tokyo.com/sarien/index.php3?menu=games&page=demo_packs AGI Demo Packs and KQ4 Demo] | * [http://web.archive.org/web/20021027082346/www.mega-tokyo.com/sarien/index.php3?menu=games&page=demo_packs AGI Demo Packs and KQ4 Demo] | ||
[[Category:Engines]] | [[Category:Engines]] |