2,051
edits
(Mark entries which definitely need to be extended (the other should of course be reviewed, correct and improved, too!)) |
m (→Add 16bit graphics support to SCUMM engine: adding a link) |
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Line 101: | Line 101: | ||
C++ as there should be found a solution which will not clobber our code, | C++ as there should be found a solution which will not clobber our code, | ||
will have minimal impact on 8bits games and should be optionally turned | will have minimal impact on 8bits games and should be optionally turned | ||
off at compilation stage | off at compilation stage. See [[Humongous Entertainment/Progress/16bits Support|here]] for more information. | ||
== Implement "return to launcher" feature == | == Implement "return to launcher" feature == |
edits