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(→Many tasks with AGI engine: add note about NAGI) |
(→Add support for TFMX, and more Amiga MOD formats: extracted info from patch tracker (I hope I didn't miss anything important if so, feel free to add it)) |
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== Add support for TFMX, and more Amiga MOD formats == | == Add support for TFMX, and more Amiga MOD formats == | ||
Since we're adding (and have added so far) support for different Amiga game versions, we need support for the sound files too. | |||
Currently we need support for following formats: | |||
* TFMX a (non MOD) format used by Monkey Island 1, there's some [http://freshmeat.net/projects/tfmx-play/ player] for it already, which is written in rather poor C, also it misses marco implementation. [http://www.wotsit.org/download.asp?f=tfmx This] documentation may be useful, it isn't complete though. If you don't have Monkey Island 1 Amiga version you can use the [http://quick.mixnmojo.com/demos/mi1amigademo.zip demo]. | |||
* MaxTrax support for Kyrandia 1 Amiga version, the Amiga version isn't supported yet, but [[User:LordHoto|LordHoto]] will be working on it when his copy arrives. m68k ASM implementation by Joe Pearce can be found [http://amiga.emucamp.com/wt/files/sources/SRC_MaxTrax.lzx here]. It would require reimplementing it in proper C++, naturally a must for this task is m68k ASM knowledge. | |||
m68k | |||
== Rewrite FMOPL emulator == | == Rewrite FMOPL emulator == |
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