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Complete the U32 library calls, triggered by case 2001 of kernelGetFunctions/kernelSetFunctions. Unfortunately the U32 library calls are unique in each HE game. | Complete the U32 library calls, triggered by case 2001 of kernelGetFunctions/kernelSetFunctions. Unfortunately the U32 library calls are unique in each HE game. | ||
* The U32 code controls the players movements on field in soccer | * The U32 code controls the players movements on field in soccer | ||
===Backyard Soccer Ops=== | |||
Here is a list of where some unknown u32 ops are called: | |||
{|border="1" cellpadding="2" | |||
|-style="background:silver" | |||
|Op #||Description | |||
|- | |||
|1007||While the HE logo is shown | |||
|- | |||
|1008||During a match (kicking?) | |||
|- | |||
|1012||After 1019 | |||
|- | |||
|1014||Many times during a match | |||
|- | |||
|1019||At the beginning of a match | |||
|- | |||
|1021||During a match (ball movement?) | |||
|} | |||
== Backyard Football == | == Backyard Football == |
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