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(Started a page on SCUMM box resources) |
(Add V8 box data format) |
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box : 8 | box : 8 | ||
0xFF : 8 | 0xFF : 8 | ||
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== SCUMM V8 == | |||
=== BOXD === | |||
The BOXD resource starts with 4 bytes indicating the number of boxes in the room. Then for each box a record of the following format follows (all data little endian): | |||
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ulx : (4 bytes) | |||
uly : (4 bytes) | |||
urx : (4 bytes) | |||
ury : (4 bytes) | |||
lrx : (4 bytes) | |||
lry : (4 bytes) | |||
llx : (4 bytes) | |||
lly : (4 bytes) | |||
mask : (4 byte) | |||
flags : (4 byte) | |||
scaleSlot : (4 bytes) | |||
scale : (4 bytes) | |||
unknown : (4 bytes) | |||
unknown : (4 bytes) | |||
</pre> | </pre> |
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