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Worked some more on *.wag file loading. I've already got a *.wag file parser but it's not pretty :). | Worked some more on *.wag file loading. I've already got a *.wag file parser but it's not pretty :). | ||
I'll have to convert it into something better suited for ScummVM. | I'll have to convert it into something better suited for ScummVM. | ||
== 2007-06-03 (Sunday) == | |||
Made a Doxygen documented WagProperty class that represents a single property from a *.wag file | |||
(That can be the Game's ID, the game's author's name, an about message about the game, | |||
the last edit date of the game or something else). Made it so that you can just read a property's | |||
header and choose whether to read the property's data also into memory or just skip it (Useful | |||
when you know beforehand what properties you are interested in and what you aren't). | |||
Made WagFileParser class use WagProperty when parsing the *.wag file. |
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