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(Added done work on 2007-06-20 (AGI256 and AGI256-2 implementation commits to the trunk).) |
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Line 273: | Line 273: | ||
AGI.EXE in Explorer works correctly. So I'm not sure what's causing it | AGI.EXE in Explorer works correctly. So I'm not sure what's causing it | ||
exactly. Gotta look into it... | exactly. Gotta look into it... | ||
== 2007-06-20 (Wednesday) - My first commits to ScummVM's trunk, yay! == | |||
Changed the AGI256 and AGI256-2 prototypes into something that I could | |||
honestly put into the trunk :-). Did my first commit to the ScummVM's | |||
trunk today! Yay! But the log message didn't get there... "svn ci" | |||
did spring up a window to me and I wrote the log message into it | |||
but it didn't go anywhere. Well, live and learn :), for the next commit | |||
I wrote the log message into a file before calling "svn ci" and it worked | |||
just fine. | |||
This was the log message that was supposed go into my first [http://svn.sourceforge.net/viewvc/scummvm/scummvm/trunk/engines/agi/graphics.cpp?r1=27024&r2=27561 commit]: | |||
* Add setting of 256 color palette for AGI256 and AGI256-2 games. Uses parts of patch #1728713. | |||
Cut AGI256 and AGI256-2 support commits into smaller pieces and | |||
committed those. So now my first real feature additions to ScummVM's | |||
AGI engine are in the trunk. I'm thrilled that it's so :) |
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