Difference between revisions of "SAGA/TODO"

Jump to navigation Jump to search
170 bytes added ,  03:54, 5 July 2007
Update on returning to character selection screen in IHNM
(Update on the ISO drawing glitch in the rat's maze)
(Update on returning to character selection screen in IHNM)
Line 2: Line 2:
* '''ITE''' is completable with rare minor gfx glitches.<br>
* '''ITE''' is completable with rare minor gfx glitches.<br>
* '''IHNM''' (demo) is not supported yet
* '''IHNM''' (demo) is not supported yet
* '''IHNM''' (full game) shows complete intro. Also, some chapters are partially working, but it's not possible to return to the character selection screen once a chapter is completed (or abruptly stopped by a wrong player option) and ScummVM exits instead.
* '''IHNM''' (full game) shows complete intro. Also, some chapters are partially working, but it's not possible to return to the character selection screen once a chapter is completed (or abruptly stopped by a wrong player option). ScummVM returns to the correct screen where AM is talking, but some variables are wrong and AM's speech is incorrect and the player is not taken back to the character selection screen.
 
** '''Chapter 1''' (Gorrister): '''Completable''' with full points but has some glitches
** '''Chapter 1''' (Gorrister): '''Completable''' with full points but has some glitches
** '''Chapter 2''' (Ellen): '''Completable''' with full points but has some glitches
** '''Chapter 2''' (Ellen): '''Completable''' with full points but has some glitches
Line 14: Line 15:


=== Major issues ===
=== Major issues ===
* ['''Important'''] Implement sfScriptGotoScene differences for IHNM, which will allow to go back to the character selection screen once a chapter is complete
* ['''Important'''] Investigate which variables are set after a chapter is complete, which will allow the player to go back to the character selection screen
** ''When a wrong monitor is selected with Ted, normally the door closes, screen goes black and AM says "Oh oh oh sorry Ted, try again", and we're taken to the character selection screen again. ScummVM just exits, because this case is currently not handled by sfScriptGotoScene yet''
** ''When a wrong monitor is selected with Ted, normally the door closes, screen goes black and AM says "Oh oh oh sorry Ted, try again", and we're taken to the character selection screen again. ScummVM goes to AM's screen but the speech is all wrong, and we never see the player selection screen
* ['''Important'''] Properly handle objects that have more than 1 frame
* ['''Important'''] Properly handle objects that have more than 1 frame


1,507

edits

Navigation menu