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(Added more info on done work on 2007-07-05.) |
(Added done work on 2007-07-06.) |
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[[Image:kq3-amiga-save_dialog-pressing_ok.png|frame|center|King's Quest III (Amiga): Save-dialog. OK-button is being pressed with the mouse.]] | [[Image:kq3-amiga-save_dialog-pressing_ok.png|frame|center|King's Quest III (Amiga): Save-dialog. OK-button is being pressed with the mouse.]] | ||
== 2007-07-06 (Friday) - Amiga cursors and palette == | |||
ScummVM's AGI engine has a SCI-style black & white mouse cursor. I added | |||
an Amiga cursor for the Amiga rendering mode (Color values taken from some | |||
Amiga AGI game - I don't remember which - running on WinUAE 1.4.2a). Also took | |||
the Amiga-style busy mouse cursor (An hourglass) from Space Quest II | |||
running on WinUAE 1.4.2a and added its data to ScummVM. The busy mouse cursor | |||
is not used at the moment though. But its there, if someone likes to implement | |||
using it. | |||
Talked about Amiga palettes etc with Raziel_AOne on #scummvm. He told how he | |||
had modified King's Quest's - it was probably I or II - executable back in | |||
the day on Amiga in order to change King Graham's skin color from yellow to pink. | |||
The hack wasn't without its difficulties though, as some of trees etc turned pink | |||
too :-). Raziel just wanted to know if there was a way to modify ScummVM so | |||
King Graham's skin color in King's Quest I & II would be pink. Of course its | |||
possible but off the top of my head it may require some sprite specific | |||
modifications. Came to the conclusion that an engine-specific GUI-option | |||
for turning the skin color modification on would be good after talking about | |||
it with Raziel and Sev. | |||
It turned out that different Amiga AGI games use a different palette. | |||
As it dawned on me that Raziel had sometime hex-edited a Sierra AGI executable | |||
on Amiga in order to change the palette I thought that that's gotta be the | |||
place where the palette is defined. So I asked enthusiastically if he could show | |||
me the position in the executable. Later he sent me an email with the | |||
info and also some of the different palettes from different Amiga AGI games. | |||
Different Amiga AGI game colors, here I come :-). |
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