736
edits
m (oops) |
(publishers, accent, ...) |
||
Line 2: | Line 2: | ||
name=Cruise for a Corpse| | name=Cruise for a Corpse| | ||
release=1991| | release=1991| | ||
alternateNames= | alternateNames=Croisière pour un cadavre| | ||
publisher= | publisher=Erbe Software, Interplay<br />Entertainment, U.S. Gold| | ||
developer=[[Delphine Software]]| | developer=[[Delphine Software]]| | ||
platforms=Amiga, Atari ST, DOS| | platforms=Amiga, Atari ST, DOS| | ||
Line 10: | Line 10: | ||
}} | }} | ||
'''Cruise for a Corpse''', is the first and only game to use Delphine Software's ''' | '''Cruise for a Corpse''' (orig. ''Croisière pour un cadavre''), is the first and only game to use Delphine Software's '''Cinématique Evolution''' engine. This engine is a rewritten version of the initial '''Cinématique''' engine ([[Cine]]) used in [[Operation Stealth]] and [[Future Wars]]. | ||
The game is designed as a murder investigation. The player assumed the role of Raoul Dusentier, a man invited to spend some time on Niklos Karaboudjan's boat. Quickly after arriving, Karaboudjan is murdered, and the investigation begins... | The game is designed as a murder investigation. The player assumed the role of Raoul Dusentier, a man invited to spend some time on Niklos Karaboudjan's boat. Quickly after arriving, Karaboudjan is murdered, and the investigation begins... |
edits