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| [http://www.scummvm.org/faq.php our FAQ] for an explanation. | | [http://www.scummvm.org/faq.php our FAQ] for an explanation. |
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| = Getting started = | | {{ManualSection|location=User_Manual/Getting_started|name=Getting started|desc=What you need to be able to use ScummVM, where to get it from, and how to install it}} |
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| == Requirements ==
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| TODO: List Requirements (in terms of required/optional libraries, CPU power, memory, ... In particular it would be nice if we could e.g. say what PalmOS devices support ScummVM; not necessarily a list of all supported Palm models, but more a list of what OS you need how much memory, colors, etc.)
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| ScummVM is known to run on the following systems:
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| *Unix-like (Linux, *BSD, Solaris, etc.)
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| *Windows
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| *Mac OS X
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| *Windows Mobile (WinCE / PocketPC / Smartphone)
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| *PalmOS
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| *Dreamcast
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| *MorphOS
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| *GP32
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| *GP2X
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| *Symbian based smartphones
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| *PlayStation 2
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| *PlayStation Portable
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| *Nintendo DS
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| *BeOS
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| *AmigaOS 4
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| *Atari/FreeMiNT
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| *Solaris
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| *OS/2
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| *Opie
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| Besides these, there have been many more unofficial ports in the past. Since they were not done by us, we can not say anything about their reliability, legality, or availability, nor can we provide support for them. Use them at your own risk!
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| Among those officially unsupported systems are:
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| *XBox
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| *RISC OS
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| If you plan to compile ScummVM yourself, you will need certain additional libraries. More on that in [[#Compiling from sources | Compiling from sources]].
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| == How to obtain ScummVM ==
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| Basically you have two choices on how to get ScummVM: either you download one of the binaries we built for you (probably the most convenient way); or you can compile it yourself from source. For beginners, we strongly recommend using our prebuilt binaries.
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| === Binaries ===
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| You can download official binaries of ScummVM from our [http://www.scummvm.org/downloads.php downloads page]. Go there with your favorite web browser and download the binary for your platform. If none is available, you may have to build ScummVM yourself, refer to the next section for instructions on how to do that. Alternatively, some third parties are providing unofficial ScummVM binaries for further platforms, but naturally, we can not make any statements about the quality of such unofficial builds - use them at your own risk!
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| We always ship pre-built binaries of ScummVM for the following platforms (note that it can take some time after a release for all binaries to be available):
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| *Linux (Fedora Core)
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| *Linux (Debian)
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| *Windows
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| *Mac OS X
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| *Windows Mobile (WinCE / PocketPC / Smartphone)
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| *Symbian
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| *Dreamcast
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| *PlayStation 2
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| *PlayStation Portable
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| *Nintendo DS
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| *GP2X
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| In addition to these, we try to provide more binaries, but which depends mostly on how many volunteers we can find to help us out. In the past we have shipped binaries for these systems:
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| *Linux (Mandrake)
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| *Linux (Slackware)
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| *Solaris
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| *BeOS
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| *AmigaOS 4
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| *MorphOS
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| *OS/2
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| === Compiling from sources ===
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| TODO:
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| * Point to the [[Compiling ScummVM]] page, resp. integrate that here.
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| * List all required libs; where to get them; how to install them
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| * List all optional libs etc.
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| * We could separate this by OS, or by compiler/dev system. I think the current split in the README (section 9.0) isn't too bad.
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| == Installation ==
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| After you have obtained ScummVM as described in the previous section, you will probably want to install it on your system. The steps required for that differ between the various operating systems. In the following we try to cover all the systems we officially support.
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| === Debian ===
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| From the downloads page, download the Debian .deb package. To install it, you need to be root and type ''dpkg -i packagename.deb'' into a virtual terminal near you.
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| === Fedora Core / Redhat ===
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| TODO
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| === Slackware ===
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| TODO
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| === Amiga OS4 ===
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| From the downloads page, get the AmigaOS4 package. You will download a packed archive (.lha). To open it, double click on it and UnArc will unpack right away or ask for the installation path. Once it is unpacked, you can move the whole drawer where ever you wish to store it.
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| === Windows ===
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| From the downloads page, download either the Win32 .zip file or the Win32 .exe file. If you download the .zip file, you will need a program such as WinZip to open it. After opening the archive, copy it to the folder where you want to put it. If you download the .exe installer, you will get options where you want to install it. Choose the location to where you want to install it. Also, the installer places a shortcut in the Start Menu.
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| === Mac OS X ===
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| From the downloads page, download the "Mac OS X Universal Binary" file. You will download a disk image (.dmg). To open it, double click on it and Disk Copy will mount the image. Once it is mounted, copy the files inside to a folder where you wish to store it.
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| === Windows Mobile (WinCE / PocketPC / Smartphone) ===
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| Create a folder on your device to put ScummVM into, e.g. "\My Device\SD-MMcard\ScummVM". From the downloads page, download the "Windows CE ARM package" zip file. Extract everything from this file, and place it all in the folder that you created on your device (using ActiveSync or similar: note that if your chosen location is short of space, the only absolutely ''required'' file is "scummvm.exe"). To run ScummVM just tap on "scummvm.exe" in File Explorer: you may wish to copy a shortcut of "scummvm.exe" to your Start Menu to allow for easier access.
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| === PalmOS ===
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| From the downloads page, download the "PalmOS 5 binary" or the "PalmOS Tapwave Zodiac binary" and unzip the files to your computer. Using your hotsync tool, install the scummvm-frontend.prc and skin.pdb files to your device. Launch ScummVM to create the /PALM/Programs/ScummVM/ folders and subfolders on your memory card. Using a card reader, copy the engines you require to play your games to the /ScummVM/Mods/ folder on your card (scumm.engine for scumm games, queen.engine for FOTAQ, etc.)
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| === Symbian / EPOC ===
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| TODO
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| === Nintendo DS ===
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| TODO
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| === Dreamcast ===
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| From the downloads page, download either the Dreamcast .zip file or the Nero image file. If you download the .zip file, you will need a program such as WinZip to open it. After opening the archive, copy it to the folder where you want to put it. The Nero image can be burned automatically to a CD using Nero Burning ROM or any other program that accepts NRG formatted disc images.
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| === GP2X ===
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| TODO
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| === GP32 ===
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| TODO
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| === PlayStation 2 ===
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| TODO
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| === PlayStation Portable ===
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| TODO
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| == First steps ==
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| {{ManualSection|location=User_Manual/Running_and_Using_ScummVM|name=Running and using ScummVM|desc=How to use ScummVM, including both graphical and command line usage}} | | {{ManualSection|location=User_Manual/Running_and_Using_ScummVM|name=Running and using ScummVM|desc=How to use ScummVM, including both graphical and command line usage}} |