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* (Again) small devices backend. But not as big as the last task -- this was IMO too big and overwhelming. Let's focus on e.g. the key (input) remapping part plus virtual keyboard. | * (Again) small devices backend. But not as big as the last task -- this was IMO too big and overwhelming. Let's focus on e.g. the key (input) remapping part plus virtual keyboard. | ||
Another idea: Loading savegames from the launcher. Requires | |||
* all engines to be modified to implement MetaEngine::listSaves() (and hence also add support for the "-x" command line option in all engines); | |||
* new GUI dialog in the launcher listing all savegames | |||
* optionally: a new list widget which shows images+text instead of only text (i.e. a screenshot thumbnail for the savegame) | |||
This task could also be combined with the "add a global/common dialog to all engines for loading/saving/quitting/about"... |
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