8,014
edits
m (update screenshot) |
(adding available for purchase field) |
||
Line 8: | Line 8: | ||
platforms=Amiga, Apple II, Atari ST,<br/> C64, DOS, NES| | platforms=Amiga, Apple II, Atari ST,<br/> C64, DOS, NES| | ||
engine=[[SCUMM]]| | engine=[[SCUMM]]| | ||
support=Since ScummVM 0.5.0 | support=Since ScummVM 0.5.0| | ||
purchase=No | |||
}} | }} | ||
'''Maniac Mansion''' was the first game to use the [[SCUMM]] scripting language, which is in fact an acronym for ''Script Creation Utility for Maniac Mansion''. The game follows Dave Miller and a group of his friends as they break into a strange mansion in an attempt to rescue Dave's girlfriend Sandy and stop the evil purple meteor from taking over the world. The game has a group of six characters to choose from (Dave must always be in your party), and multiple possible endings. | '''Maniac Mansion''' was the first game to use the [[SCUMM]] scripting language, which is in fact an acronym for ''Script Creation Utility for Maniac Mansion''. The game follows Dave Miller and a group of his friends as they break into a strange mansion in an attempt to rescue Dave's girlfriend Sandy and stop the evil purple meteor from taking over the world. The game has a group of six characters to choose from (Dave must always be in your party), and multiple possible endings. |
edits