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(Update on the animation/letter glitches in LGoP2) |
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=== Video === | === Video === | ||
* Some of the "screwing" animations in LGoP2 are shown very quickly. This is probably caused by missing screen effects. | * Some of the "screwing" animations in LGoP2 are shown very quickly. This is probably caused by missing screen effects. | ||
* In RtZ's intro, after the flyover, an invalid number of sound chunks is read. There is currently a hack which stops the parser when this happens to prevent the game from crashing, but the intro credits screen is not shown | * In RtZ's intro, after the flyover, an invalid number of sound chunks is read. There is currently a hack which stops the parser when this happens to prevent the game from crashing, but the intro credits screen is not shown | ||
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== Bugs of the original engine == | == Bugs of the original engine == | ||
* The screen effect palette changes incorrectly after a PMV video | * The screen effect palette changes incorrectly after a PMV video | ||
* Animations in LGoP2 are incorrectly drawn above text (they should be drawn below it). An example can be seen when talking to the Indian as Lydia and performing the kiss/screw action. Also, with Barth, it can be seen from the first screen if you try and shoot Barth's spaceship: Barth will say something, and the smoke from the spaceship will be incorrectly drawn above the letters |
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