45
edits
(How to for creating a fmt_fnt.rom from standard windows fonts.) |
RichieSams (talk | contribs) (Update adrianastley.com links) |
||
(4 intermediate revisions by 2 users not shown) | |||
Line 3: | Line 3: | ||
This is a description of how to create a FM-Towns font rom (FMT_FNT.ROM) from the Windows font MS Mincho. | This is a description of how to create a FM-Towns font rom (FMT_FNT.ROM) from the Windows font MS Mincho. | ||
This font rom is for use with the Kanji versions of the FM-Towns games in ScummVM | This font rom is for use with the Kanji versions of the FM-Towns/PC98 games in ScummVM | ||
It currently describes how to create this font rom for | It currently describes how to create this font rom for Windows users. | ||
---- | ---- | ||
Line 10: | Line 10: | ||
=== MakeFont === | === MakeFont === | ||
You are required to obtain the MakeFont utility from [ | You are required to obtain the MakeFont utility from [https://adrianastley.com/files/scummvm/makefont031.zip here.] | ||
You will need to: | You will need to: | ||
Extract MakeFont into a suitable folder | Extract MakeFont into a suitable folder, this can be extracted using Winrar. | ||
Start the program. | |||
* Choose MS Mincho from the font face list. | * Choose MS Mincho from the font face list.(There are others you could try, but this guide concentrates on that font face since it available in XP and Vista) | ||
* Choose the Unz 16dot font (fmt_fnt.rom) from the font type list. | * Choose the Unz 16dot font (fmt_fnt.rom) from the font type list. | ||
* Choose an appropriate output directory for your font rom and finally click ok. | * Choose an appropriate output directory for your font rom and finally click ok. |
edits