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edits
(move OS/2 to current) |
(Moved GP2x to 'current official' ports, removed GP32 & MorphOS refs; clarified 'Older Unsupported Official Platforms' -> 'Outdated Officially Supported Platforms') |
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|- | |- | ||
|[[Dreamcast]] ||Custom backend|| | |[[Dreamcast]] ||Custom backend|| | ||
|- | |||
|[[GP2X]] ||Custom + [http://en.wikipedia.org/wiki/Simple_DirectMedia_Layer SDL]|| | |||
|- | |- | ||
|[[iPhone]] ||Custom backend||iPhone and iPod Touch | |[[iPhone]] ||Custom backend||iPhone and iPod Touch | ||
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|} | |} | ||
=== | === Outdated Officially Supported Platforms === | ||
The following platforms are officially supported, but unfortunately no current binary for them is available (yet). | |||
{| border="1" cellpadding="2" width="70%" | {| border="1" cellpadding="2" width="70%" | ||
|- style="background:silver" | |- style="background:silver" | ||
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|- | |- | ||
|[[Familiar]] ||[http://en.wikipedia.org/wiki/Simple_DirectMedia_Layer SDL]||Only HP iPAQ h1910/h1915 and Asus MyPal 716 | |[[Familiar]] ||[http://en.wikipedia.org/wiki/Simple_DirectMedia_Layer SDL]||Only HP iPAQ h1910/h1915 and Asus MyPal 716 | ||
|- | |- | ||
|[[Nintendo DS]] ||Custom backend|| | |[[Nintendo DS]] ||Custom backend|| | ||
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|} | |} | ||
=== Unofficial | === Unofficial Platforms === | ||
Besides the officially supported ports, there have been many more unofficial ones in the past. Since they were not done by us, we can not say anything about their reliability, legality, or availability, nor can we provide support for them. Use them at your own risk! | |||
* Microsoft XBox | |||
* Microsoft XBox 360 | |||
* Playstation 3 | |||
* RISC OS | |||
=== Adding a new backend === | === Adding a new backend === | ||
* [[HOWTO-Backends]]: Your first steps to adding a new backend | * [[HOWTO-Backends]]: Your first steps to adding a new backend | ||
If you have developed a port of ScummVM that is not mentioned here and wish to commit it into the main SVN repository, feel free to contact us! | If you have developed a port of ScummVM that is not mentioned here and wish to commit it into the main SVN repository, feel free to contact us! |
edits